What sorts of features would you like to see in the 4.x series?
Where can you find this information?
If they would have listended to only some of the suggestions and calls for bugfixes that have been arround here by the big players like Martin, Vlad_M and RomanDA and others for YEARS, DX would be even better and more modern than any other app today. And I think a chance was missed when it became clear that Hoverdesk went down. DX could have been pushed more at that time.
I suspect, that if a way could be found to import the various other Widget/Gadget/Doohickeys,or at least a way to use them, that it would almost instantly bring with it plenty of users,wanting to use the various Widget/Gadget/Doohickeys under a unified interface (DesktopX).
that seems pretty impossible, DX is very unique and I'm pretty much sure that with current bugs and unsupported functions it would be completely impossible to automatically port other widgets - the only way is to have someone look at the scrpts and then manually rewrite/edit them in DX.
WYSIWYG IDE. And as has been said support for VBscript and/or PowerShell. Better support for 64-bit, especially older gadgets running on 64-bit Vista/7.
Converting sidebar to DX gagdets?
Just look in the Impulse: Stardock Logo -> Register a product -> Expiratrion Date. Here you will see a short word "None" in front of DesktopX Professional. So the license does not never expire.
The only one little problem. It's need to know Java! So I have no any chances because I don't like Java and seek to use it as sparingly as possible...
The Sidebar Gadgets, when installed, are also open like normal folders.
That is why in my other post, I zipped those folders and uploaded them, instead of the .gadget files themselves.
This is true, but I think you only get updates to the next full release ( DX Pro 4 ) unless you pay again. I think.
Honestly? I'm always ready pay to support my favorite software. Even if it will be $65 for each next year. I just want to see that DX is in permanent development and get some updates at least 2-3 times per year.
Me too, I didn't mean it as a complaint....just information.
One more thing I would love to see....something I am needing right now, by the way, A way to recolor all objects in a Theme at once, without grouping or naming each item in the script. Tall order I'm sure. Would be nice if it was built in to DX, but if anyone reading this has the script for the job, contact me....please. I need it for a theme I'm doing.
well i guess i was wrong then ^^ (it happens dang it ). I just thought that maybe those gadgets are using/doing stuff that isn't doable in DX without some fixing of the scripts... oh well
ok.. how the hell did i go all these years progamming in DX and NOT know this was out there.. WOW!
This little bit of code is so cool.. with this i could make every object "fade" out, or "invisible" no matter how many objects, and without having to make an array of names.
With this little bit of code, i could (if my objects are named correct.. ie: Main_BG, Main_Open, Main_Close, Small_BG, Small_Open, etc) swap states with about 5 lines of code, or hide parts of my gadget. This just rocks.
And yse it does work to change the hue/color/brightness, etc... AWESOME!!!!
Martin, im STILL learning from you!
RND is right. I wanted to buy DX pro and asked Stardock on this. I will just wait till DX pro 4 comes out.
All of you are doing an awesome job on discussing on this topic. If Stardock listens and acts on all your responses. Dx will become a even better program.
Would this go into a clickable button, or a slider?
Thanks!
You are way too much help, Zu. Why don't you just do it for me? lol
So, I add this to what to get it to work?
And what do I have to do to break it while testing?
I see some things looks very funny sometimes! Please look here: https://www.stardock.com/products/desktopx/docs/3x/DXScripting.doc
Contents
1 The Basics of DXScript.............................................................................. 8 1.1 Introduction................................................................................................... 8 1.2 Namespaces................................................................................................. 11 1.3 Enumerators................................................................................................ 12 I'm sure that you'll find any answers on your questions here.
1.1 Introduction................................................................................................... 8
1.2 Namespaces................................................................................................. 11
1.3 Enumerators................................................................................................ 12
I'm sure that you'll find any answers on your questions here.
The script posted by Martin works, but it won't recolor meter bars or any of the other states of an object. Only the default state. The end user would have to go into the script and change the number, rather than a button or slider. But I'm sure, if I knew how, I could put it in with some other script and get what I need, just don't know how.
Zubaz, sorry if I hijacked your thread, not intended.
Great tip, Martin. Been using that one a lot, myself. Come to think of it, this will make a great Tips & Tricks topic.
Jim,
Change o.hue to o.states("").hue and it will work for all states.
Also, here's what it looks like in a simple hue shifter script--works on l-click:
'Called when L-click is releasedFunction Object_OnLButtonUp(x, y, dragged) If dragged Then Exit Function For Each obj In DesktopX.Objects If obj.states("").hue => 255 Then obj.states("").hue = 0 Else obj.states("").hue = obj.states("").hue + 10 End If NextEnd Function
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