Medieval 2 Total War
I looked forward to this game and followed the development up until the release. I even pre-ordered the "special" pack with a little statue of a gothic knight. But the game was lousy. The real time battles were enjoyable (after a few MEGA! patches) but the strategic side of the game was dull and the movement of the armies a drain. I liked the movement of HoMM IV, simple and got the job done, but M2TW's movement made the game a pain. The strategic AI was poor, there was no feeling of being outwitted by it. After much modding its still weird. I have to praise the work of my favourite mod Stainless Steel, it did alot to keep my interest, I only purchased the expansion because the latest version of SS, 6.1, needed it. I played M2TW for ages before realising to myself "no matter how hard you try, it is not going to satisfy you. It suggests that it will but it never quite gets there. A wonderful battle followed by strategic boredom". I loved MTW, M2TW was very over-rated by reviewers, but I guess they, like me, got caught up in it all.
I've been wanting to tell somebody that for ages, and none of my friends play games so they wouldn't understand.
Anyone else have a classic/memorable game disappointment moment?
I can't believe you are the only one to say halo3, or is the fail a given?
Spore was simply bad(thanks EA)
At one point I was excited for Spore.. but anyone who didn't follow development Spore was actually a much more complex game at one point but it was decided by some high up guys that the game needed to be dumbed down to sell better. And then I became disappointed
I wasn't much of a fan of the DoW series but i messed around on MP and had some fun so I was hoping DoW2 could fill the gap until I can get my hands on SC2. Being D+ every season of iccup for SC1 is only fun for so long Sadly the game was below average for me (just like most games I see released these days)
Locomotion - I was a big fan of Roller Coaster Tycoon II. I was expecting Locomotion to be just as engrossing. But I just couldn't get into it.
I'd have to say EVERY Star Trek game ever released, except Star Trek: Encounters for the PS2. The controls can be a bit...erratic...if you get caught up in events, but but overall it had good graphics, usable controls and entertaining gameplay. Scratch that...Armadas I and II weren't too bad either, but pretty much all the other Star Trek games have been a vomitous insult to Roddenberry's creation.
Most Star Wars games. The adventure games are usually pretty ok, but most of the RTS style ones are just revolting.
MoO3. I can't even begin to go into how this game doesn't compare to its predecessors. The graphics are 3d, but not much more complex in color or texture than the previous games, and much less interesting to look at. Most of the UI was an alright idea, but poorly executed in both function and appearance. It was just mind-numbing to look at, and was almost counter-intuitive in layout. The AI was atrocious on every level. Creating an AI that gives an impression of how subordinates in your administration would carry out your orders in their own way is a good idea...but creating one that fights me every step of the way because I do things unconventionally just pisses me off. I have issues with games that restrict one's chances to "think outside the box" but I understand the limitations of technology, but to actively work against my efforts, and punish me for finding alternative paths? I nearly snapped the disc in two and burned it...but I didn't. As for the mods...if they turn off the "hidden" AIs in the government process, I'd try em, otherwise, this one's a dust-collector for me.
Genesis Rising. Tiny, tiny ship cap. Disastrously simple and clunky controls. Candy-coated, and frankly lazy, b-movie graphics and art style. The armor that the Earth soldiers wear is like that garbage from games like Unreal and Gears Of War. Gigantic, "I can't wipe my ass, put my arms down, or see anything to my left or right because of my armor" shoulder pads and crap. I hate that...HATE it! It's beyond stupid. What I hate most of all...is how the story concept was really quite exciting. But between limited scope, bad graphics, horrid dialogue, and less than adequate gameplay, this game wouldn't have been worth it even as freeware.
Metal Fatigue. This is just like Genesis Rising, only better...but not by much. The graphics are only one step down from Supreme Commander, but the real problem is how buggy the game is...and it never got patched, to my knowledge. The 3-way faction split is a little generic, but I've never cared about that sort of thing. Stat and capability-wise, you can only specialize in so many directions at a time, and only to a certain degree...that's just the way it is. Visually, the same is mostly true...you can only take their appearance so far from the basic before it just becomes ridiculous. Ideologically and "culturally" you can split factions as far as you want, but I'm sure no one here cares about that. My only real beef with Metal Fatigue is that the UI wasn't as smooth and broad in function as I'd have liked, and the utterly bug-frakked nature of the game.
Arcanum: Of Steamworks & Magick Obscura. This game disappointed me, but I still do enjoy playing it. This game was buggy, but really what disappoints me is how it's alright in many ways...but never quite made it to the glory it could've had if it'd just been done a LITTLE better than it was.
Master of Magic. This game didn't disappoint me at all, loved it. What disappoints me is that I found it as fun and engaging as MoO I, and yet MoM never got a sequel...not one. I want a MoM sequel, especially in light of all these other ground-based RTS games and other Civ-style games. Oh well I guess.
Sorry for the longwindedness everyone. Didn't wanna just list em though...was afraid people might inappropriately add my list to their "votes that a particular game sucks" Don't want them doing that in any case...except MoO3.
Star control 3. I couldn't believe it was so shit, I kept playing, refusing to accept the pile of dog shit they'd turned star control into. Argh, that still makes me sad.
MOO3, yes, I was shocked when I started playing it. It's the first time I thought I could actually have made a better game with my etch-a-scetch. Spore, the descriptions and videos I saw talked of an epic strategy of genetics and natural selection, but some how Barney the Dinosaur got controlling stock in the game. I still have the game AND the strategy guide, played it once (took about 7 hours total beginning to end). And it still sits on my desk after months. I'd give it away, but the DRM makes even giving the thing away impossible.
X3 Terran ConflictThey charged £30 for a game that was the old X3 mixed with a mod that was already available for free. It ran at 5fps for 3 months then after 3 months the devs released a patch that fixed the memory leaks.
Medeval Total war IIThe demo came out with a scripted battle tricking everone into thinking it was a new Ai engine. So they would buy it.It kept crashing and lots of units didnt use their weapons corectley after 6 months they patched it.After the 6 month patch the enemy Ai would still breach your outer castle wall then act dumb and let you kill them they had no programing to make them attcking inner defences.
Armed AssaultA sequil to Operation Flashpoint but all it was after 7 years wait was the old game with new graphics. After 2 years they still havent given modders the tools to create wheeled vehicles.
NWN II - Horrible camera, horrible performance
Spore - wth did I even think about buying it? Now I shoved money up EA's ... ARGH!
Drakensang - oh man, with proper budged that could have been SO much better...
Starfleet Command III - Less ships, no tactics at all (just circle and hold "fire"), bad mission design, bad story... Jeez, SFC series really didn't deserve that...
Hhhmm.
I like Medieval 2: Total War... When it's all patched up and the difficulty is set to hard or above the game is pretty sweet. The only mod I use is the Kingdoms Retrofit Mod for when I want to play 'normal' M2TW, Kingdoms I leave just patched up, no mods. All I can reccomend is that you guys turn the difficulty up? Also, try not to be a 'save game monkey'. Go ahead, accept some failed assassinations, and never auto-resolve a battle, no matter how one sided - and stand by the results. Yes, I really do have the feeling most strategy game players are save game monkeys. That said, the battle AI could use some love - making units stronger than the player's artificially is never a 'good' substitute for better AI.
MoO3's interface was also pretty damned snazzy if you actually knew how to read spreadsheets properly. That game is an accountant's paradise... SO much information arranged SO efficiently! MOO3 was great for LOOOOONG strategic affairs, although the space battles did blow chunks and needed work... MOO2 was better, but I still enjoyed MOO3.
As for let downs in PC gaming? Age of Conan - biggest fail ever - EVER! WOW: WOTLK - second biggest fail ever. And most recently? Darkfall Online - I mean wtf... they didnt even distribute enough copies of the game to call it an MMO! Hinterland - ya know I really thought that game would be better than that... but it looks like it crawled out of 1989 PC gaming screaming for vengeance.
Other than that? Every single fucking game that features too much copy-protection that makes it ridiculous to run, and any game that requires fucking STEAM to play.
SOASE is god damned gold, though. GJ Ironclad/Stardock!
Freelancer (MS cut FL2!?!?!?!?!?!)
and SW: Empire at War kept me busy until SoaSE.
Spore. Complete crud.
Me too! I expected more from Valve.
X series....
no matter how hard i tried on reading helps, walkthroughs, i just couldnt grasps what they wanted me to do or how they wanted me to do it.. after 6 months of trying i was still stuck wandering around my starting location seelling and buying stuff.. eventually going bankrupt...
Spore
7 years of development i didnt even bother trying a demo or pirate it first.. i was sure it was going to be fun.... i was in for a shock 40 euros wasted.."Creature/unit/building creator is worth the 10 euros tough.." DAMN YOU EA!!!!
CNC3
.....im so happy i didnt buy it...
RA3
...god wth did they do.... they even removed one of the most important aspects.. namely the use of ore harvesters... it's just a freaking mine now with cars running back n forth 5 meters... thats not practical.. just make a tube move between the factories -. -???
Empire at war
fun... for a while... boredom quickly apeared.. and so did ground units stucking and what not....
Age of Empires 3
o.k. gameplay.. all the expansions fucked it up... been unable to play it for 3 years now... singleplayer stucks every 10 seconds... for 10 seconds.. then moves on...
Dawn of War (all of them)
I'm Tau.... im on a cliff shooting eldar.... flamethrowers on my Crisis suits... 4 firewarrior squads raining fire on enemies... hammerhead tanks miniguns incinerating foes... railgun blasting armored stuff.... xv88's positioned and killing everything in 1 shot....airstrike's... missle barrages... without end.... they just kept on coming, for 2 hours ive been killing eldar, only losing my flamethrowers twice...,, eldar losses.. probably around the 100.000.. i just gave up...
Supreme Commander
Extremely satisfying, blowing up enemies there with your army and factories pumping units... compare it to a star base blowing up in sins... that constant rush... and x10 when nukes start flying and haf of them get blast away
even so... with my current configuration... it is just to large a game.. constant lag and speeds of -10..... and worse... "-10 being the mode to watch a 1 min battle for 10 min" so extreme satisfaction game... unplayable.. due to insane requirements...."i can even run Crisis!!! )
Nexus: The Jupiter Incident
supposed to be Imperium Galactica 3 with the ability to colonize systems manage empires from a 3-d star system.. then engage in beatifully detailed tactical battles where heavy micro is required to take out enemy ship systems "weaopons.. weaopon generator propulsion shields flaks etc...
supposed to be a perfect space game... tough becuase of unknown reason they halted production and were forced to release a lowly version of what it was supposed to be.... just a combat system in campaign mode very fun to plot battles but boring in the end due to constant same strategies....
Quake 5 "Quake Wars"
for being a multiplayer game.... "quake is supposed to be a singleplayer FPS"
Biggest disappointment like many of you was Moo3... If I wanted a spreadsheet game I'd play Stars! (which is a very fun game if you like to crunch numbers and doesn't try to be anything more than it is) a much better spreadsheet game.
Fallout 3 was a disappointment for the incredible shortness and shallowness of its main storyline. I played the main quest and suddenly I'm at the end boss and I'm only lvl 14!? I know Bethesda is all about freeplay but they could have and should have tied in about 20 more quests into the main storyline and it still would have been 80% freeplay.
SupCom was a pretty version of Sim City but the expansion really redeemed it imo by making it about fighting rather than building a forest of mass makers / fusion reactors and then building a Mavor for 'game over'.
Theonly really good Star Trek games (and I've played a lot) were the Armada's, SFA and KA, and SFC2: OP (the modding work done for that game is simply unbeleivable). Legacy I didn't have very high expectations at all and it didn't disappoint...
Star Wars action games are great (usually KOTOR2 had the obvious problem of being pushed out before it was done by stupid Lucasarts), anything else has been crud... actually Force Unleashed was something of a letdown.
Hellgate: London was a big letdown due to it being a buggy POS.
WHOA! Nice assortment of system crippling DRM you have there on your rig now.
Anyways, MY most recent big disappointment was Mass Effect and Dead Space. Why? Because I wasn't able to play it due to the fact that I don't want DRM on my rig.
Other that that I also have to join the choir concerning MoO3. Granted, with the application of some mods and selfmade adjustments it was quite nice to play. Still, the original release was a major letdown.
Oh, and funny how so many people are cursing EA in this thread. I thought by now everybody knew that in most cases the Label EA is equivalent to "Don't buy this".
Spore, there goes the money down the drain EA stand for Evil satans Army.
Every company invest a lot of dollars in devoplement of their products. They say, that they test the product, still the game has bugs in them. Let the gamers find them, then they fixed them and ship them. I wait for the update game and the price is lower. I not willing to pay for a game at the price they want, since they shipped them bug infestion.
My you all have a great day and a joyful one as well.
I'm with you on BF 2142's screw the single player. Geez they're doing a BF 1943? Big deal. Updated graphics that will need a 2 gig graphics card with pixel shader 20.0 and all the cool equipment locked away until you rank up in multi-player. No thanks. I'll stick with 1942 and all the great mods.
Depends what you mean by shallow. Not a lot of content? Well neither has Counter Strike and I wouldn't call that shallow.
Given how many of these games are considered top notch games (L4D, Civ4, Oblivion, TW Rome, Europa Universalis (Especially after Expansions) and Galatic Civ) I think the problem may not lie with the game, but the user.
Of course. It is all MY fault.
Now go get back in your pen with all the other sheep.
I agree.
Just think about it. They bought the company that was acctually making the game. They took a look at the game and said "Hey yeah...let's make this."
But then the economy starts sucking pretty bad and L4D is not exactly what they were expecting. But they made the choice to push it through and get it out in late November to all the mindless, crappy generation, little kiddos can beg mommy and daddy for it for Christmas. Which happened. Now they are slowly patching it up.
Once they get done patching it, get some official content out, and the hype dies down a tad bit L4D will be a darn good game......but no matter how much denial you few people are in it still will not erase the fact that L4D is still in a crap filled state....and you are in fact in love with crap.
I'll put in two cents about MOO3 as well. I bought the game for $1.00 in a bargain bin, and it was not a bargain at that. I tried the "strawberry" mod because that was supposed to make it better (according to some forums). But I felt like it was a game that one is supposed to watch rather than play. And it wasn't fun to watch.
I hate this thread now. It's like picking at a scab that fell off years ago.
OK. That's about half a fib. But if misery likes company so much, why is it still misery?
Space Empires 5-I bought a bundle pack containing his game and Space Empires IV, at Gamestop and I must say this game is just unplayable unless you download patches forthe game or the balance mod.
Sins of a Solar Empire-I did not like this for many reasons.
The PC Version of GTA IV-This dissapointed me aswell as many people for many reasons. I now have the Xbox 360 version.
C&C 3 and RA3-Dissapointed me because of it's medicoreness.
Spore-I got bored of this quickly, now I only use it to make race portraits for GC2
Hahaha, irony!!! I will call out an irony when I see one. Sins is awesome man, it's one game that I don't have much problem with.
Well I made a thread about this game, I bought it on the day of Entrenchment was released.
Puzzle Quest: Galactrix
OMG, if you think spore is bad, you don't know bad game. It's so bad, that I actually felt it's my duty to warn as many people as I can so no one would end up buying that mess of a game. It's "that" bad.
You know when a game that is actually a game, crashes aside, it's still a game, and if you fix it, it will run smoothly and professionally, but the core game is so retarded that you felt so mad that the game is actually finished? Well, welcome to puzzle quest: g. I felt like an idiot after I download it through Impulse.
It's time like this I wish the old Nintendo Seal of Quality is still around. Because, if ANYBODY ever actually tested this game, they would know what a terrible excuse of a game it truly was. There is no online support for this modern day PC game, I am talking about online chat support, lobby, or even the random match option, none, that's right, you can't even have a random match online. Your ship follows your cursor, because II forget that when you are playing on the PC, you can't take your DS stylus off screen. This design flaw requires you to redirect your ship endless after every single click. Oh, that's right, you are not dreaming, the PC version is acutally a port from the DS version with "fancy" artwork and pathetic voiceovers.
Finally, it's not a puzzle game. The weapons are sooooooooooooooooooo powerful, even when you are only couple hours in. After you got this easily obtainable item called Bola Mine, the puzzle part of the game is officially over. Sure, the first time, you feel good to win on your first or second turn. But after 20 victories without the need to adjust anything, you know you just wasted your time and money on one of the most retarded game you probably ever going to experience.
You may think that's all of the game's problem, right? WRONG! All of above is just a tinny taste of the main flaws of the game, there are much much more, go to any real game web site, or even gamefaq, and you will hear about the entire truth. You won't believe how bad the game is, and no, it's not about the taste, it's just one of those game, that is just horrible. Plain and simple.
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