They have to deal with the huge pile of garbage that is Impulse!
"so you are telling me that in order to download your software, i have to download other software, after downloading IE7...."
"then after jumping through those hoops, Impulse wont start up....."
Your forums are filled with paying customers who cant use the product they purchased.
Next time i'll wait for the torrent and skip this epic nightmare.
It doesnt pay to be honest I guess.
I don't know why so many are having issues with Impulse. I've installed
it on WinXP Pro ... Vista x64 ... no issues ... I'm in the process of testing
out Windows 7 the latest build and I had no issues getting Impulse
installed. I was able to get the games downloaded and installed with
no issues.
As far as I'm concerned Stardock is doing a great job and the products they
produce are AAA in my book ....
The difference between revenge and justice is that justice usually requires a third party (usually a court) to ensure that things aren't done brashly or without forethought.
. . . and the principle is not really pure revenge. It's equal justice: The punishment should fit the crime. And that principle is still with us today, except we try to match the crime with money and jail time rather than with a more literal interpretation of that phrase. I'm uncertain of how literally the Isreal court systems interpreted it.
. . . and if you read verse 22, you'll find that particular context is talking about what to do if a fight causes a pregnant woman to give birth prematurely. I think the gist of the phrase is that the baby is to be treated like an adult: If you seriously injure the baby, it will be as if you seriously injured a full grown adult.
It's one small part of a larger set of legal guidelines. I do not think this was intended as soemthing for people to do personally, but rather as something that would guide a court system. The wording in my current translation is not first person (this is something you do), but rather third person (this is what is to be done), so I am assuming this is guidance for a legal system, not for personal revenge. Chapter 23 has some advice about lawsuits, so it does appear they had some form of a justice system in place.
In all honesty, it appears 99% of the time they're blaming Impulse for their poor internet connections. It's not as if Stardock has any control over the Internet, but they still seem to get the brunt of many complaints that should probably be aimed at ISPs.
The biggest complaint I have with copy protection comes around with multiplayer games. Consoles had always scored the advantage here, where one copy can typically support two players, or in some cases up to 4.PCs have no such system, because one PC is expected to be used by one person.
What if I bought the game, and want to LAN with my friends? Every one of them is REQUIRED to purchase the game before they can even TRY it out. If they don't like the game, they're out the full cost, as most stores have locked down their return policy on games.There is no demo or option to share my game with the people around me.
Basically it boils down to word of mouth advertising. This is typically the most powerful kind of advertisement, but DRM is so hostile as to shut it down entirely. People work around it by pirating. I work around it by pirating(I didn't say that!). I want to play with my friends, but I have to make THEM PAY for it, and they hate that!
yeah but issues with impulse could be software conflict mainly or even a firewall the only problem i had was when my swat911 account got merged with this one and the email was late arriving in my inbox but i dont blame the support guys im just glad they helped me but at the end of the day people need just ask rather than do this
First off .. Steam had its growing pains when it first started .. now I can't imagine playing many games without it.
Wow .. a complaint that people pirate software BECAUSE of something like Impulse?
I'd argue the OPPOSITE.
Downloadable game platformes like Xbox LIve, PSN, Impulse and Steam actually discourage pirating because it is SO easy to buy games and patch them. Plus they offer plenty of "value" games for $10-20 that you wouldn't find in a store. They can also have "deals" more than a normal store would to help the software. Just like iTunes .. the ease of one click buying and downloading is easier than searching through torrents .. hoping you get a "good" copy .. etc. I don't want to hassle with that for the saving of a few bucks.
I'll take the ease of patching that these platforms offer you .. so even though you have to log into the internet to authenticate your copy and play .. it's worth it. And the whole redownloading a game you've purchased (rather than reinstalling form disk) is so worth it too (when you get a new machine).
People will buy the software if it is cheap enough AND easy to get. Look at what Valve did for Left 4 Dead. They made it half price for a weekend and sold more copies that weekend then they did on its release.
The original Red Alert had two disks in the packaging (Soviet and Allies) either could be used to start a multiplayer game and doing so was A-OK with Westwood. I think it was the same for the original CnC as well (Nod and GDI disks).
Diablo (Original) could spawn multiplayer (LAN only) clients, you could join but not host.
Considering 802.11g/n speeds and the abundance of 100Mbp/s wired around people with multiple PC's (or LAN parties) along with the volume of data storeage even my laptop has, it is surprising such functionality isn't with us today.
Cycnical mode on: Of course when console manufacturers figure out how to only support one controller with their system and spin it as being for the gamers own good, they will do so. Quickly.
Yeah - I sorta wondered what happened to that concept. Seemed to make sense at the time - why didn't it catch on?
Same in the origional Starcraft, but not broodwars.
Also, why doesn't the Sins demo at least have lan? "Online is where it is"
Besides, even the Halo demo had online play (well, it was a good move for a FPS).
Either way, it looks like demos are not really being released anymore/are actually just beta builds.
I don't want to get into an arguement over "demo" or "evaluation". To the average gamer (aka customers) they mean the same thing. (for that matter, most "evals" are just demos)
I only bought Sins after demoing it. Flat out, I don't have the money to spend to try games. That has a lot more to do with making house payments and raising a family than getting off my ass. Buying the game in hopes that glitches had been fixed, was leap of faith. Most had, some new ones were created.
Upgrading to IE7 was probably unavoidable, but I had been using IE6 perfectly well until I hit the Impulse wall. Having no other option to get the game but to download Impulse almost cost Ironclad a potential customer. After some prodding, I jumped through all the hoops, laid out the money and bought the game. The Impulse ordeal has left me feeling a little ... dirty.
Alas, here I am on the forums, again, looking for another fix.
If anyone wonders why many people pirate games, it’s not so they can get something for free. It’s because they want to know what they are buying.
As for downloaders? I had an old machine converted to a download box, OS installed, torrent program setup, firewall configured, and antivirus installed and all working properly in one afternoon. After two weeks, I’m still trying to figure out some issues with Sins and Galaxy Forge.
Caveat Emptor.
Very simple... because online game is what you pay for... if they have wish, stardock have can distribute sins via torrent site for free themself... it will have change nothing... online game, update and support are only for these who buy the serial number...
Some other game have demo with online possibilities but mainly they are useless online free game ( Eve is a great game but with the free time, you can reach nothing )... or they use other bad-a$$ protection before your can begin play online... in some case, they mesh up so much your system that remove them fully break everything and you need to reinstall your OS...
You are asking Stardock to give you freely the only remaining thing who motive people to buy a legal version...
i can't get soase entrenchment be cuse i don't have credit cards so over all the only thing i could do is pirate but i refuse to endorse it as such i can't get soase entrenchment i may have faund solution to this problem if so
contact sales@stardock.com and they may be able to help you get around it. I believe they've handled money orders in the past.
Help Please!
I just installed Sins of a Solar Empire and I cannot get Impulse to connect to the internet to download my update so I cant then buy Entrenchment and play this fun game if the update wont happen.
I've already run the batch file that technical support emailed me, sent it back and they are baffled. As of now, we are 6 emails into trying to find out why Impulse , which has been uninstalled redownled and reinstalled numerous times, will not connect and I learned that the rest of the tech staff has left for the day and I probably wont get an answer til Monday.
Does anyone know any means of obtaining the proper patch so that I may buy Entrenchment and play this game?
Frankly, I'm wondering what the big deal is with people sticking to IE6. Why not upgrade to IE7??
Then don't try the games.
Are you trying it with Entrenchment? I don't think it's compatible with Entrenchment yet.
It won't help you. You get Entrenchment via Impulse. So you need Sins to the right version and then do Entrenchment. I guess you have to wait for Monday....
You also had the choice of not playing it. By pirating it, you endorse it as such.
I actually tried this game first from a pirated copy. I never would've found it when i pass by the local gamestop though. I occasionally go in and browse through the pc games, in which the selection seems to get pitifully smaller and less diverse each time. I look to see if there's anything interesting then make a judgement call on whether any game which catches my eye is worth the price. When SOASE took a price cut down to $30 I shelled out the cash and bought it. One thing that did annoy me is that I had to ask for the cashier at the gamestop to go digging for SOASE in a drawer the first time to get a price check. How the hell is someone supposed to buy it if it doesn't even get any exposure? I've definetely bought games without even 1/4 of SOASE's quality that somehow made it to a "showcase" position on the shelves.
I have to say though I'm not sure I would've bought it if I hadn't tried it out first though. Demos are ok sometimes, but they're sometimes nerfed and cut so bad they actually make me not want to buy a game. Regarding the some people response that some if it's worth your time, it's worth your money argument, I do think I've actually played games longer than I like to try and somehow convince myself buying some games was worth it even though in the end it really wasn't.
Outside of most EA and Zuxxez games (which tend to blow anyway in the Zuxxez case), there's very little stopping you from doing so. Nearly every game I've ever purchased (yes, purchased) will only require a CD/DVD in the drive at startup. Once that's out of the way, you're free to take that CD out and start it up on another system. Very few games, in my experience at least, do in-game checks when you start up a LAN.
LMAO
I fully agree with you though. Sins is what? $30? Entrenchment is $10? Its not like the games are crazy expensive.
yes i now have soase entrenchment i had to borow a friend's card but even so the staions mad
yes i now have soase entrenchment i had to borow a friend's card but even so. the staions are mad thanks for the adress (sales@stardock.com) it proved very use full
I share a completely different point of view on why people pirate, people pirate games because they dont like risking paying 50 bucks on something that'll only last them a weeks worth of enjoyment or no enjoyment at all, demoes do a really poor job at actually experiencing how great or poor the game is. For all you know when you download a demo, the full game could have only 2 extra maps ect.
It's sad you cant get around impulse after purchasing the game, I've not yet had the problem, its even more sad that you'd give up so easily after purchasing it. I guess 50 bucks isnt much of a loss to you.
Seriously, Who has that money? Even then, he wouldnt have time to play.
The OP has a valid point and many of the initial posts on the first page bashing him/her are idiotic.
When an inconvienence is experianced a user will revert to a more comfortable means of engagement. A user is only going to install something they trust and even though such trust is nebulous there's generally a percieved threat level of being forced to upgrade software that previously functioned well for the user.
I do not use IE7 at work and as a matter of fact I am the only one who doesn't (I use ie6) yet every one else constantly has problems with browser hijacks and other virial infections, ironic? (emp: skip tracing)
For the record, I occasionaly pirate games and I doubt many would believe me if I said I purchase about 10 -/+ games a year along with 3 video cards in the last 10 months; 4870x2 is complete over rated crap with terrible driver support, avoid it. If I download a game without purchasing it there's a likely chance I'll be purchasing a retail copy if I like the game beyond 3 playthroughs. If the person designing games isn't getting paid because everyone is pirating them rather then purchasing their titles then there's a reaslistic possibility that the person isn't suited for their line of work as if the titles were quality products it would sell regardless of being seeded through a p2p network. Just because you work in any given environment doesn't actually mean you're suited for it.
This is a long read on the subject if anyone is interested.
http://www.tweakguides.com/Piracy_1.html
Stardock gets a mention on page 9.
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