Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!
Version 1.00 Released!
Make sure to ask for permission before republishing any part of this mod to the public!
Downloads
1.05 + DLC Compatible:
0.12 ALPHA Release:Full Download:http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z
Full Download MIRROR:http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013
MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A
1.34 Compatible:
1.01 Release:Full Download:http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z
1.051 Compatible:
Beta 0.9951 Release:Full Download:http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z
1.14 - 1.181 Compatible:
Version 1.01:Full Download:http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z
Multiplayer Games:We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.
The times are:4pm EST (9pm GMT) Saturdays & Sundays9pm EST (2am GMT) Saturdays & SundaysIf you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!
Screenshots:We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.
Lore:We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.
Maps:Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!
Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com
Bug Reporting
If you want to report a bug please use the Bug Report feature on our website:http://distantstars.mmobase.com/?m=reportabug
Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.
To enable logging:Windows Vista/Windows 7:C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\SettingorWindows XP:C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:LogOutput FALSEChange FALSE to TRUELogOutput TRUE
and from then on any Log files will be saved to the debug folder:Windows Vista/Windows 7: C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug or Windows XP: C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.
Frequently Asked Questions
All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.
1) My game keeps crashing, is there anything I can do to stop it?i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.
2) The loading screens and portrait pictures dont appear properly, whats wrong?i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.
3) Why dont you support converting Distant Stars in to TXT format?i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.
4) Can I mod Distant Stars for myself?i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.
5) Your mod is in BIN format I can't edit the files, what can I do?i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.
6) Why is Distant Stars distributed in BIN format? i) Mods load faster in BIN format and are less likely to have issues in this format.
7) I'm having trouble installing the MOD, do you have any more instructions?i) Carbon was kind enough to do some more advanced instructions out here.
8) Is there any way to make new maps for Distant Stars using GalaxyForge?i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.
Or, the DIY approach (without custom icons):
ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.
Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.
Some statistics...
Since August 2009 to February 2011 we have had over...
400,000 Unique visits to the website12,000GB (12TB) of data transferred from our website
That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded.
Thanks to everyone that has supported us this far and making our mod as popular as it is!
OREO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You sir, you!
Sweet baby jesus! 5 pound 8 ouches baby jesus....America's Favorite Cookie is back!
lol yes iev pped on TS a fue times but your allwes set to away when i do iev said hi thou lol
Just poke him a couple times ... he likes that.
ohai Oranos
EDIT
I guess I might've seen you then
So, will it come out sooner if we say "We don't want this mod!"?
Would it be possible to use galaxy forge with DS to make cool maps? I got used to stuff like military and toxic planets, I almost forgot they werent part of the regular Sins game. I would like to use them to make my own galaxy forge maps, but I dont know if mods work with it.
It is possible to make forge maps with DS. Please see this post for a link to the DS Efficiency pack which has the galaxy forge files included as well as the minimods and corrections to the core mod. For Diplomacy only though. https://forums.sinsofasolarempire.com/335474/page/271/#3055017
If you can't get it from there because the site is being a prick, PM me and I can give you an alternate link that will work.
If you don't want to do that or go through the trouble of trying to download something, you can just copy your galaxyscenariodef file from out of the mod's GameInfo folder to your galaxyforge folder and you'll have access to all of the planets, just none of the little icons will show up since you don't have those.
Anyway, once you're done making some cool maps, post 'em on the DS map thread: https://forums.sinsofasolarempire.com/372059
You'd think, but no.
Good, now get back to posting LORE!
Wow quiet.
all is quiet on the western front
No movement on the Southern front as well....
We are preparing for battle.
Great mod btw guys, but just one little question. Are you looking at down the track combining DS with Sins of the fallen again? (if this has been asked and answered my bad)
а можете хотя бы сказать примерно время когда вы переделаете этот мод для восстания ???
That is ZombieRus5's baby. He does have our permission (as he has helped us extensively) so its his decision.
Работа над ней.
Any eta on the update to this one..?
IDK Real Life is taking its toll on us. The guy who knows the guts of the is mod well (aka Nacey) is doing what he can. Rebellion changed a lot of things internally (which is why some of us laugh at the whole "nothing was really added" threads) so a lot of work is needed to be done.
How do the planetary defenses and planetary abilities work? Oh and is there any graphical feedback for it? Like visible large cannons on the planets surface or sth. like that? I only have rebellion so I have to wait until the reb version comes out before I can test it myself.
there is a satellite in orbit coordinating fire, its really just the planetary shield model, and you see streams which look like missile particle trails coming off the surface and focus firing on a target. great for killing off those siege frigates. I can't remember if you can click on the planet and right click on a specific target, anyone?
-Æ
I was wondering about a non-Reb version update
Its completely automatic. If there are targets in range the Planets open fire. There is a max cap on targets based on research lvl.
Same, though Stant has said he will help with that.
I have a Diplomacy update out already, Entrenchment is just a couple of minor menu things so won't take much effort to get that up to snuff, Vanilla is taking a little bit of time to clean up, which as Ryat said earlier isn't all that plentiful. I've also updated all of the galaxy files to version 4, updated the meshes, updated the stars and planets, and some of the abilities for Rebellion, though since I don't have Rebellion myself, I'm relying heavily on information mined from other threads as to what needs to be changed and I will be relying heavily on other people to test it since I cannot. (Consider the Rebellion stuff charity so no one claiming to be a fan can accuse me of being selfish for not volunteering my time.)
My plan is to finalize everything so that Nacey can release updates for all 4 at the same time so that no matter what edition of the game you have, you will have DS available to you.
Good to hear Stant
I can test anything you need tested if you need. just let me know.
[quote who="Stant123" reply="7448" id="3185346"]I have a Diplomacy update out already,/quote]
Where does one download it? The links above only show 1.00 for diplo
and can tell at least approximately time when you will alter this of modes for revolt??
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