Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!
Version 1.00 Released!
Make sure to ask for permission before republishing any part of this mod to the public!
Downloads
1.05 + DLC Compatible:
0.12 ALPHA Release:Full Download:http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z
Full Download MIRROR:http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013
MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A
1.34 Compatible:
1.01 Release:Full Download:http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z
1.051 Compatible:
Beta 0.9951 Release:Full Download:http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z
1.14 - 1.181 Compatible:
Version 1.01:Full Download:http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z
Multiplayer Games:We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.
The times are:4pm EST (9pm GMT) Saturdays & Sundays9pm EST (2am GMT) Saturdays & SundaysIf you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!
Screenshots:We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.
Lore:We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.
Maps:Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!
Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com
Bug Reporting
If you want to report a bug please use the Bug Report feature on our website:http://distantstars.mmobase.com/?m=reportabug
Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.
To enable logging:Windows Vista/Windows 7:C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\SettingorWindows XP:C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:LogOutput FALSEChange FALSE to TRUELogOutput TRUE
and from then on any Log files will be saved to the debug folder:Windows Vista/Windows 7: C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug or Windows XP: C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.
Frequently Asked Questions
All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.
1) My game keeps crashing, is there anything I can do to stop it?i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.
2) The loading screens and portrait pictures dont appear properly, whats wrong?i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.
3) Why dont you support converting Distant Stars in to TXT format?i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.
4) Can I mod Distant Stars for myself?i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.
5) Your mod is in BIN format I can't edit the files, what can I do?i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.
6) Why is Distant Stars distributed in BIN format? i) Mods load faster in BIN format and are less likely to have issues in this format.
7) I'm having trouble installing the MOD, do you have any more instructions?i) Carbon was kind enough to do some more advanced instructions out here.
8) Is there any way to make new maps for Distant Stars using GalaxyForge?i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.
Or, the DIY approach (without custom icons):
ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.
Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.
Some statistics...
Since August 2009 to February 2011 we have had over...
400,000 Unique visits to the website12,000GB (12TB) of data transferred from our website
That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded.
Thanks to everyone that has supported us this far and making our mod as popular as it is!
More use of commas and periods would make that post make much more sense even if your not a english speaker for your first language.
Hey guys I keep getting the same minidump with version 1.00
C:\users\Tim\AppDate\Local\Temp\SinsDump\Sins-Diplomacyv1.32-2012-03-27-18-33-34-4944-5304.dmp
What gives! lol....
I haven't been able to get to a good point in the game in a long long time...
Well...instead of posting a that you got a minidump, which is totally useless to us.
Maybe some details on whats going on when you crash.
Thats what gives.
Well I'm playing the game and it minidumps.
Can't describe much else.
Is there something that you are clicking on, building, destructing, organizing into a fleet, or attacking when it minidumps? Is there a ship ability going off? Is there a save file that you can upload that can be referenced? Which race are you playing as, on what size map, with how many AI, at what game settings? Are you on vanilla, entrenchment, or diplo/trinity?
Things and information like that nature would be incredibly helpful. Otherwise we can't help and as the mini-dump files are something we are unable to view unless you give us specific details.
Well it seems like when I get to a certain point in the game it always crashes. I'm in diplomacy. I'm playing the Random Huge Single map. Largest fleet size. Pirates are on. Teams are locked. I'm playing 2 TEC and two Advent. I'm either advent or TEC.
I've been trying to play 1 vs 4 hard (second red one? so harder than hard but not purple). The whole map is explored and I'm beginning to push them back.
It always dumps. and I'm not pressing anything or in any particular part of the map.
Will try to recreate. If anymore info comes up please feel free to post up.
See this post and download the efficiency pack. https://forums.sinsofasolarempire.com/335474/page/271/#3055017 It has fixes for the mod, includes the mini mods, as well as has the galaxy forge icons... And has the other more awesome music.
Cant reproduce it. (If it is there, Im not gonna find it anyhow without more detailed info on whats going on in game.)
Ive let the game go for 14 hours now.
Have you done a reinstall? Is your checksum correct?
Can you offer up a save game right before the issue Hegemon76?
What are your game settings (graphics etc) at?
Excellent Mod!!!! However, I have one question. How does one use the Orbital Defense control?
You build the orbital defense control anywhere around the planet. Although the range is displayed from the structure, I believe it reverts to the planet once built, so where you place it has little bearing on the actual range. The smaller of the two damages applies to frigates/cruisers and the larger to caps. It will fire from the surface automatically when ships are close enough, but is disabled if the station (think of it as a targeting command center) is destroyed, so you might want to nestle it where it will be well defended.
Ok, given that the Convertdata has been released for Rebellion, I have started working on the Dynamic Movements.
Here is what I am expecting what will happen with Dynamic Movement
Realistic? When did that become a factor in this game?
When I say so usually, but since I found out that the world doesn't revolve around me, I don't know. Now is a good time, wouldn't you say?
Sure, but it's gonna take a lot more than dynamic movement.
The "Extras Folder" that is supposed to contain the Galaxy Forge files is proving to be very elusive to me.
Any help would be appreciated, I downloaded the 1.00 for Diplomacy, btw.
Go here
https://forums.sinsofasolarempire.com/335474/page/271/#3055017
Hey, figured you guys would be the ones to ask: I've been thinking about finishing off the achievements for sins and was wondering if I can still get them using this awesome mod(Which I must now re-download for some reason as it vanished from my computer...)
-Twi
I don't see why not ...
Yes, yes you can.
Thanks. Just making sure they didn't put in something to make the game lock achievements if it's modded. Got it all installed and again I must say, best sins mod ever.
Hate to be a pest, but can anyone walk me through converting the BIN files to TXT?
Reason I ask is that I LOVE the flagship concept, but the Flagship mod seems to not play nice with custom maps where you start with more than one planet (spawns one admiral shuttle per planet). Plus I would like the flagship to be a one time unit that you start the map with, IE you lose it, it's gone, no admiral's shuttle respawn, but I can't edit it because it's in BIN format.
Any solutions / suggestions?
Download harpo99999's tools for using the bin/txt format.
I too liked the other method in a way. Not because I didn't feel that one should work up to it and earn it, but because I wanted the AI to actually use it.
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