Is it really true that when you buy SoaSE and link your CD-key to an account, they stay together forever and thus screw over anyone unfortunate enough to buy a used copy containing that CD-key?
From this I understand you don't know what the hell a projection is.
For your own sake just avoid using that word or read a psychology book.
I would quote you, but then actually trying to counter your insane ramblings with logic would be futile to say the least. You would just quote some thing, make up some silly comment that makes sense in your head. Then post it thinking you have actually countered something. The last time I quoted you on something was on page 1 of this thread. At that point it was already silly to try and counter you cause it wouldnt have made any difference anyway.
I will be here telling you how stupid your inane rambling are until you see it for yourself. Pleas e no need to thank me, its my pleasure
I've never had the pleasure of interacting with Stardock, but if you were having trouble there are two convenient things you could have looked for.
Contact us page.
Support Section.
So..Yeah, there's the contact method, and that support people keep on blathering about here. Right then, does that help at all?
Edit: Also, here's the support forum:
Support Forum.
I think that's enough linking in one post for the moment..
if you think you will sell a game later just dont register with your main Emailaddress. just make a new one for the game or use a trash-mail account. so u can give it with the game and u dont have probs at all.
While that may be a good idea, the person who traded it in, sold it, or whatever method of transfer to the store Mr. Lulz purchased it from did not have that much forethought. Thus leading to the predicament he encountered.
It means exactly what a sale would mean in any other setting - the seller values X amount of money more than they value the product in their hand.
Err, OK, yes, I understand that.. But.. If they decide to resell the game, are they 100% ready to say they'll never pick it up again? Cos if they decide to do so, they gotta go pick up a new copy again and not reuse their old serial..
Epiclulz: This is StarDock's policy. Maybe SD's problem is that this policy is not communicated well enough (I do feel a disclaimer on this point on the outside of the retail box is best). But it IS their policy. If you don't like it, vote with your dollar and don't buy the game/get a refund instead of ranting and trolling in these forums. If enough people don't buy the game for this reason, SD will eventually be forced to change their policies.
Wait, unless you didn't pay SD/IC for the game, and so you can't vote with your dollar - in which case, your only recourse is to kick up a fuss here.. But if you didn't pay SD/IC, then why should SD/IC listen to your rants and give you support/patches or change their policies? Are you promising to pay them 50 gazillion dollars if they agree to your demands?
The truth is, you didn't give SD/IC anything, and yet you come in here and bang your fists on the table and argue with others who did give SD/IC some hard earned cash and expect SD/IC to agree with you. I think, as a paying customer of SD/IC, they should listen to me before they listen to you.
Also as someone else pointed out it's the person who bought the game new who cheated you. They knew they have used the keys on their account yet still sold the game second handed. It's just the fact of life that if you continue to buy stuff second handed you will sometimes come out on the losing end.
The thing that gets me is that soase isnt even expensive by nominal pc gaming standards... why were you stupid enough to buy it second-hand in the first place?
Stardock support s discussion in their forums; even discussin that portrays them in a negative light.
But the personal attacks have to stop. No more "you are stupid"s, etc. OK?
Let's do an analogy here.
You ignorantly buy the keys to a car but the ownership and insurance papers are still in the name of the original owner. Sure you can still drive around and shit, but when a cop pulls you over and asks for your papers youre fucked.
Realistically, no. They really don't which is one of the reasons why most retailers, in my experience (and who knows. Perhaps this is just a northwest US phenomenon) don't dabble in used PC software. It's a hornet's nest they'd prefer to simply steer clear of.
That's why you get the papers transfered by the DVLA and the insurance registered beforehand.
Anyway the only thing I don't like is that you have to be logged into Impulse to get the game patched, even for teh game out of the box. Half-Life 2, Prey, Speedball 2, etc., that require Steam still have standalone patches that allow for their games to be patched if you don't have a net connection. Like I said before, at least pop it in the account downloads section so legitimate owners that don't have a net connection can at least patch their game.
im pretty sure valve's own games require steam to be patched. Personally i like the updating service of steam and impulse. Theyre both fast and automatic. Lots of games have ridiculous numbers of patches (im looking at you dawn of war), and i just hate downloading 8 different exes just to patch up to the rite version. Then theres problems of regional patch variations etc etc.
Now the op here hates digital distribution and using accounts to play games instead of disks, so he can choose not to buy any steam and impulse games (his loss really, great games on there).
Digital distribution is fine in principle, but Valve and Stardock don't implement it well. And they still keep selling retail copies which defeats the whole idea of digital distribution and causes unnecessary problems.
Used copies Of Sins aren't worthless. It plays very well as is without patches or updates. You. Get. What. You. Pay. For.
Aned having digital distribution along with retail hasn't been that much of an issue. If all sales were digital the 2nd-hand sales wouldn't be an issue at all and that might resolve some issues . . but it would also limit sales for a lot of folks. Not a good choice at all.
Ok, to answer your question 'Is it really true that when you buy SoaSE and link your CD-key to an account, they stay together forever and thus screw over anyone unfortunate enough to buy a used copy containing that CD-key?'
The answer is yes. You were unfortunate enough to buy a used copy, you cannot use the CD-key. (unless a transfer system is put into place some day)
Any further discussion on if this is 'right' or 'wrong' warrants another thread, the original question has been answered. :3
/thread
Valve uses excessive DRM. They could, if they wanted to, disable every single Steam game in existence.
In regards to your first point, while true to an extent, this is Stardock's method of discouraging piracy of their products. You buy a retail copy brand new, you get the code, and you get the support of the patches once you prove your purchase by inputting the code. Pirates don't get any updates as they would have to steal a new retail copy to get the code, and if they're to go to that extent, they may as well purchase it.
Here's the thing, it's frustrating, but have you ever dealt with something worse, such as SecuROM? You think tying a code to an account and barring you from updates is bad? Try a limitation of three installations, per computer. Sure, you get an infinite amount on one computer, but change the hardware, and it takes up another installation. In Stardock's setup, you can still play the game regardless of how many computers you install it on or how often you alter your hardware (i.e. upgrade it), you just don't have access to multiplayer or the updates. In that scenario, which do you find yourself preferring?
As to the latter point, while that may be true, at least you don't have the hassle of the above example. They don't limit your installations, you can play the games that are single-player offline (despite what some may say, Steam does have an offline mode which allows it), and for the most part you're free to do with it as you please.
You have said repeatedly that you paid a store a second hand copy of the game.If you paid $10 for your second hand copy, $5 went to the guy who resold it, and $5 went to the store, so in fact $0 of what you paid for the second hand copy went to SD/IC. It is the original owner who paid for sins, and whom SD/IC got money from. Thus, SD/IC should support and listen to the original owner, not you.
If you don't like this policy, well, don't play the game. Like I said, if enough people don't play the game for this reason, SD/IC will eventually change thier policy. It is more effective than you saying so in this forum.
The truth is, you want to play this game, you just want to get it on the cheap, or even free. Why don't you post here on this forum how much exactly you paid for Sins pre-owned. Surely there is nothing confidential in that.
This is the kind of comment I'd like to stop seeing. Stardock has the upper hand and the right side of the argument when talking about unique serials being necessary to patch. However, a used copy with no updates is pretty much worthless as you miss out on all the countless fixes and additions that anyone else who bought a new copy gets.
Stick to the strong points is I guess what I'd encourage and stop throwing out this line that's just going to seem unreasonable at least to me and I'd assume many others. When you're in the right, why muck it up with offhand remarks like this one? If you're not going to patch used copies of the game, at least be consistent and comment how crummy those versions are to begin with.
Continuous patches, free updates, extended support, and tools are rewards for those who support our work. It would be an insult to paying customers to give these away. Playing the 'Corporate Greed' card is just low. You obviously know nothing about our company history, our size, and our community involvment.
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