Hi everyone. I just bought that game (the retail box) for 50$ CAD (40$ USD) yesturday and I don't really know if I am glad or not. Let me explain myself.
First: That search function on this forum totally suck. It's totally useless so I have no idea if anyone already mentioned what I'm about to.
Second: I have been looking the forums for long time and I found that this game came out this summer so it's still a young game. When after installing the game and all the updates, I saw the introduction movie wich is really nice. Showing the 3 races with their background and their story. At this point, I was really excited to start playing that game. Unfortunatly, after watching that nice introduction video, an incredible sadness appeared into me; that game has no Story or Scenario at all!!!!
Let me explain. I compare SOSE to Starcraft cause almost everyone will know what I'm talking about. In Starcraft, in single player mode, you have missions related with the gameplay with all the races and you have a story that reunite those missions together. Can you imagine how cool it could be to have same kind of missions/story/scenario in SOSE? Like taking a really well guarded planet, or destroying a specific target, or going to a planet without beeing killed. There are so much possibility of missions you guys can incorporate to that game. Yes, I think it's a big lack that this game do not have any story or missions in single player mode.
Dunno if the dev team have ever thought about that but I think that it should be a primary feature of SOSE cause what I'm doing now? Starting a game that will land for more than 6 hours against computers on random maps? Anything else?
Don't miss understand me. I really like this game till now and I will surely continue to play it alot. I know that there is a lot of work behind this and i can't wait to see the Entrenchment expansion but I think you guys should think about that cause I am sure it could bring something fresh/new and really interesting to SOSE.
I'm not as mad or upset about not having a campaign mode...however, it would be nice to have one for those that don't like to always play online.
And for those that are saying, "It's an RTS...it's not supposed to have a campaign mode"
QUIT BEING SUCH AN IDIOT AND MAKING IGNORANT STATEMENTS. Sorry, just had to get that off of my chest. I have played many RTS style games. Examples: CoH, DoW, Stronghold games, etc, etc (I can name more if need be) and all have great campaign modes.
In fact, Dawn of War probably has one of the best campaign modes that I have played in any game. And DoW is most definitely an RTS. Point is...just because it's an RTS doesn't mean it cannot have a campaign mode or a storyline in and of itself.
With all that being said...SoaSE is simply awesome and campaign or not, I will continue to play it for years to come. Keep up the great work SD.
I paid $40 for this game and you are telling me they don't have enough moeny to make a campaign?
Some of us are addicted to games and wants a game with story as well as well as action. It will be good to have a campaign. Besides I am wondering what happens next after intro.
I must say that I'm surprised and dissapointed at the animosity displayed in this thread against those who want a story/campaign mode. The inclusion of one won't force anyone who doesn't want it to play it.
Having said that, I must say that I wish there was a story line/campaign mode. Even though I only recently purchased Sins, I'm already getting bored with it. If/when an expansion comes out with a single player story line, I'll jump on it.
And before anyone suggests it, I'm not interested in multiplayer. I like single player games, and a overall story makes it more interesting/immersive.
I may not be in the majority here, but there also may be more people like me than you realize. And if the inclusion of a campaign mode/story line means more sales, that's a good thing for everyone.
Noone is saying that, we're saying that it is not an important part of an rts game vs the time it takes to create, im geussing that the time needed to make a truly great campain(not something made in 1day blabla) that is balanced have diffrent difficulty levels great cut seance and so on would take about the same time as making the original game
so pay x2 or waitx2 or stop asking for campains, and btw DoW is a horribad multiplayer game compared to a lot of other rts games, imo they spet to much of their effort on the campain(tho' very good i admit, but how many time did you play it? idid 1 time) instead of making a great game. I deleted it after 1 month, sins is gonna be on my comp for a very long time
SCREW that i'll take a vell made sifi movie / series any day... let the devs make the game and let holywood make the stories
Again cost vs benefit
spend 4252485424271$$ making a campain to sell 50000 or spend it making a game that works and keep the 900000 ppl that bought it, it's a no brainer
i'm not bashing ppl for wanting 1 im am doing it as itseems thoose that want one have no clue what they are asking for
guy1: hmm taxes are bad lets get rid of them
guy2: are you stupied we need roads/ courts / police etc you fool
guy1: but but they're bad
guy2: so effing what you tard
guy1: why so hurtfull
guy2: 'cuz you are an effing tard that does not think before he barfs, and if by some miracle anyone listened to you society would break down.
it's not quite the same but the point is all choises have and effect, and it is allowed to consider what they are before making a suggestion.
I really don't want a delay for a year before the expansion just to have a campain i'll(and most others) will play 1 time and spend 10hours to complete
I realize there's a trade-off. However, since SD is a private company and I don't think you work for them, I don't think you have the actual numbers/projections. We're just asking the people that do (SD), to make the call.
So you can read their minds?
No, your're not bashing them, you're just call them stupid, retarded, etc. Subtle distinction, I guess.
Yes, all choices have an effect. We're just making a request of the people who actually know (SD). Also, as the OP pointed out, he's not saying it has to be done TODAY.
What a terrible statement. This is RTS not RPG. Some people might not want to imagine their own story. And I would venture to say that most people actually did watch the intro video.
I'm sorry, but this is just a terrible reply and from a moderator????? Come on dude, why don't you get in character!!!
Okay, let me re-issue my original statement. Didn't mean to say that anyone said it's not supposed to have a campaign mode, but meant to say more in the vein of some were saying that RTS games are not meant to be for story lines or campaign modes. My point was that many RTS games do have good campaign modes and storylines.
I love SoaSE just the way it is and also think it could benefit from a campaign and become better, just like it will with the expansions. Bring on ENTRENCHMENT!
thats not gamers thats kids that play with a toys, and imo letting them anywhere near a forum will in the end destroy a game
Gamers use games to compete like jocks compete in sports, if you can't compete i can understand the wish for a campain(16hour tutorial)
a more valid complaint for this game imo, is the lack of a ladder or points system to enhance the compatition(win stats are a really bad way to judge skill lvl)
and if you think 500000-1000000 sold is bad for a game that uses mostly word to mouth and is developed by 10 man crew, well i suggest you atend a class or 2 on buissnizz as you don't have a clue.
and btw this is a 4xrts, as with most 4x games the sory is ... 3 races meet ... start game.
That one made my eyes bleed. Many people around seem to be unable to imagine that there can be other ways of playing a game, and other things to enjoy in a game, than their own. I apologize, I have strictly no interest for being "competitive" (jesus, it's a video game) or knowing who is where in a ladder. But I DO have interest for the background, the characters, the particularities of the various civlizations I can see in this game, and for the creative Sci-Fi ideas the devs seem to have thought of.
I've been playing this game and enjoying it a lot for months. Because of its mechanics, but for a good part too, because of its overall setting, its ambiance, its universe, even if it's just a draft. I guess, for many "gamers", I'm not a real one since I don't have any interest in "competing" online... but I don't think I'm the only one thinking that way. Yeah, there are "casual" players for SOASE; and no, "casual" is not an insult nor an illness.
That said, I understand why SOASE doesn't include a single-player campaign, and agree it's a wise choice (better that than a half-made one with a rushed gameplay). But a campaign, or three less-random scenarios, is the thing I hope for the most in a future expansion, by far. This universe has a lot of potential, and more background would be the thing that would keep me interested in playing it, attached to a certain faction or another, giving more depth to certain ships or technologies...
That said (nothing new), I wonder what kind of campaign I would hope for exactly. A long sequel of usual maps to conquer, one after the other, with a vague pretext for each one... sounds indeed quite pointless. I guess most players on this forum would find even more useless a "tutorial" campaign, where ships/ technologies are unlocked one after the other; but on the other hand, some progressive explanations of the subtilities would be really usefull... If you play the game mainly as a single-player game (may I? Or is it forbidden?), you don't get much explanations for certain abilities, for example, or how some mechanics work exactly. A campaign could be a good approach for that. One single (medium or large) map, with various objectives and some scripting, would be awesome. Per race, I guess.
But the most important thing in a (possible future) campaign would definitely be background elements, atmosphere and characters. The opening movie of the game was great, with its static images (no need for fancy cinematics and all...), made me instantly willing to know more of this universe...
(edit: quote went funky)
read the thread, the did make the call, you want them to do the opsite of what they said
Nope, but based on past expiriences and a little thought i can make an educated geuss
hehe, good one
back to the thinking part here
so when, you want them to start making a campain when the last patch wit content/balancing is released??
not gonna happen, they'll move on to the development of sins2 or some other game
you want them to make it for 1 of the mini expansions?
that will delay that expansion by xXx time, no thx i'd like the game to be flawless asap
so when would you likethem to make it?
btw sorry if i sound to harsh, but for me this is the same as that guy that wanted a complete rewrite of the game so he could mod better and expirience tells me that ppl that don't use reason but feelings to make theirr arguments for some reason respond better to harsh spoken words than they do to logic( you can only bang your head against a wall to get throug so many times before you need to try something new) but if i offended you and 100 others but made it 0.0000001% more unlikely that they'll make one until the game is *done* it's a fair trade
Actually, I have read the thread. It was stated that they wanted to do a campaign mode, but due to other considerations had to omit it at the time. We just asking them to consider it now that the game is released.
Sorry, but we're not asking for your educated guess, we're asking for StarDock's response.
You can guess what SD will do, but you don't KNOW what SD will do.
What I'd like has nothing to do with it. We want to know if/when (from SD themselves) SD will add a campaign mode.
First, we're not asking for a complete rewrite, just the addition of something they wanted to do to begin with.
Second, Ahhh! Now I understand, If anyone has a different opinion than yours, you just insult them until you get your way. Sigh. Grow up.
Anyone reading this forums knows my opinion on this...
Is campaign really must - ofc not!
Would it be cool to have it - yes ofc!
Personally, as I said in few other threads, this is what I would love to see in regards to 3 upcoming expansions:
1st expansion - Entrenchment - sounds perfect as is...
2nd expansion - online MP beef up via extra game modes with different winning conditions focusing at shorter more competitive gameplay + various forms of clan support + extra units + extra weapons + extra other bits and bobs...
3rd expansion - full blown SP campaign...
[quote who="-=XX=-Nephilim" reply="13" id="1976754"]2nd expansion - online MP beef up via extra game modes with different winning conditions focusing at shorter more competitive gameplay + various forms of clan support + extra units + extra weapons + extra other bits and bobs...[/quote]
We already know that the 2nd expansion is gonna be focused on the diplomacy aspect of the game.
Ok guys, I don't want flaming in that thread if that is possible plz. As I already said before, everyone have opinions but you can't judge that cause it's subjective.
You guys bring lots of good arguments. Looks like I'm not the only one that thinks that a story campaign or some missions could be nice in SOSE. Of course, for the moment, with all the rumours we heard about that entrenchment expension, me too I want it to be released as soon as possible. But then that mean we should not consider any other things than that? I think that a good dev team (no matter how much they are) can adjust themselves progressivly while the time goes on with the game. We all agree that the game is nice right? Then why not make it better? They are doing it by continously releasing updates in the GAMEPLAY and that is really nice but gameplay is not the only aspect in a game.
Yes a campagin could be nice but is it necessery for the moment? I don't think but it could be a good aspect to add someday cause that game as nice potential for it.
read reply 21 inn this thread(it on the first page)
i argue my point you say , bu but i want. makee a point why adding a campain is a smart buiness move. Saying it has the potiental for one is not a valid argument
1'st huh, do you have any concept of just how much work goes into making a wotrhwhile campain, it's not a weekend job as you seem to think
2'nd ahh where did i insult you?, calling arguments invalid is not an insult.TBH it seems like you are starting the insulting( you just called me imature) as i don't just roll over. try again your funny reminds my of the way ppl argue on the WoW forums, keep it up it's good fun.
we have the forums for explanations and strategy development, and making a tutorial/campain to explain them will never be able to take into account every possible way ppl want to use them so you would be back on the forum anyway.
As you point out just throwing a few maps together is a pointless thing(imo) the problem is that making a truly epic campain takes a hole lot of effort and considering the size of the team working on this game would most likely slow everything down to a crawl + im pretty sure gamePROGRAMERS would rather spend their time on you know programing stuff rather than writing dialouge or making pretty pics but that's just a geuss. Trust me i agree that the game has great possibillities for an epic campain, i just can't find 1 good argument (from a bizz perspectiv) to make it unless they reach a point in gameplay where developing a new game would be a waste of time as it would not be as good, at that point sure go for it(they gotta do sumfix for the $$check) but other than that i'm pretty sure it aint gonna happen
btw i play this mostly in SP mode as i seldom have time to play a game in 1 stretch, but a campain would need to be inanely good to have replay value and i'd rather have a proper AI to play again then a campain i would play 1 time wouldent you?
P.S the post you quoted was to pointout that the poster i qouted was using the term gameres wrong
Kruppe, I think it would be wise if you just left this thread and stopped talking. In fact, you should have considered doing that before participating in the first place.
You're rude and insulting to everyone else. And thanks for calling us campaign interested players retards. That really warms the heart.
I don't think there should NOT be a campaign. It'd be a nice to have. However, the origianl post DEMANDS that this be done. You have to expect a backlash there. It is the internet after all.
/endthread
Yes, you most certainly are allowed to have an opinion, but as a Mod, shouldn't you be above a statement such as you made? Leave the backlashing to the other posters.
I don't know...maybe the statement just hit me wrong, but it seemed like you were being awful demeaning to a poster that had a legit concern (not saying that his DEMAND was the right way about voicing that concern). As obviously SD has done something right here with a great game. Just think that as a Mod, your job is to keep the forums clean and fun and to not let them get demeaning and inflammtory. And I felt that this is what your comment was provoking.
I'll agree on that part at least, after all. If they try to make it good+ interesting (plot-wise) + interesting (gameplay-wise) + instructive, they'll end up with a long tutorial which won't interest much people. And a huge task, which they won't get the time to get into. Illustrating some special tactics/ abilities throughout such (hypothetical) campaign could be interesting though, using them as key-points in the progression of the plot. I'm (obviously) thinking at the 'missile barage' whiping out a fleet, as an example, or the returning armada... that one would have to be scenarized!
(but yeah, in short, good point)
Ah, my bad, I misunderstood I guess
Let me start by saying that I'm not trying to flame or insult anyone. Quite the opposite. See my first reply to this topic. It just seems that for some people there is no tolerence for anyone to have a differing opinion or ask a question.
I don't think it's a weekend job and I may have a better idea of how much work goes into it than you think. I'm a software engineer myself. Perhaps it's best not to assume.
Perhaps calling people that would like a single player campaign "stupid" and "retarded" might be considered insulting? I have no problem with you having a different opinion than mine. What really got to me was your earlier statement, which I quote below.
that does not mean i set out to do so if it happens so be it, fair enough.
mybad, I got the impresion you thought it was an *easy* task, my point stands tho' im fairly certain the profitmargin for makeing a campain is nonexsistant with the time investment needed
where did i call you or anyone else stupied, if you rerread the thread you'll find that you are being very personal(considered bad form) in most of your posts and i'm not. imo you are way closer to the line than i am.
it's kinda funny that ppl keep saying im insulting but they wont quote where i do it. Plz do so or apologize and shut the eff up
For me, SINS really needs a campaign. Don't get me wrong, I like the sandbox aspect of it, but I always play that sandbox with the background in mind e.g. I prefer 1vs1vs1 games with one of each race
The fluff that comes out of a good campaign (with decent writing) really helps flesh out the backdrop to the story. The intro sets it up so well, and I too was disappointed that Ironclad didn't go further with it. I still love the game, but a good story would only make it better.
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