I've come across this sentiment in a couple threads so I thought it might be time for a separate discussion. Does a fear of experienced players and/or pro players keep you from coming online?
My advice is to accept that you have to take your lumps and pay your dues in order to become experienced and also to look over the player records before a game is about to start and politely request that the teams be balanced and mention that you're new to the online game. In my experience if you say that you're new to the online game players will try to balance out the teams.
Also, you guys can play the game online as humans v. computer until you feel a little more comfortable playing online. You might even try to set up some human v. human games with other people who are willing to play human v. computer. You could also title games, "New Players Only".
Another thing to remember in a team game is that you personally don't need to be winning in order for your team to be winning and you don't have to be elite to help your team. Even if you lose, try to enjoy being as annoying and as big of a pain in the arse as you can--delaying the fall of your empire and distracting your team's opponents helps your team. So, even if you get beaten when you're first starting out--try to enjoy the challenge of being a pain in the butt--enjoy the game as a team game and enjoy doing what you can to help your team.
Agreed. Mostly i was hoping that a dev would see the post and think "wow, that is a cool idea..." then down the line sometime in a new expantion or update, we would see somthing like it, (like a advanced "quick start")
hmmm posted my reply twice...
Fear of experienced players? Nope. I've had the game since beta, played it since beta. The elitism and spam strategies is what keeps me away.
Looking at at least one of the threads in the strategy forum, what I do see is "ONLY PEOPLE WHO PLAY MULTIPLAYER POST IN HERE. NO SINGLE PLAYER PEOPLE!" (https://forums.sinsofasolarempire.com/341116) which makes me very angry in general. F that noise. If that's what I can expect from multiplayer, then I'll happily stay the hell out.
Reading threads in the strategy section also makes me nuts because of the “This ship is 2.45% better so you should spam them until mid game, when you switch to this, slightly better one, followed by...” leaving no room for creativity. Personally, I find more fun playing the AI which can be very unpredictable, and having to mix my fleets up to counter it, using ships that are deemed 'inefficient' to the multiplayer crowd.
In closing: Is the AI as intelligent as a Human? Nope. Is it more fun to play the AI? Yep. Less trash talk, less elitist bs. Has it changed? Possibly. It stopped being my cup of tea, and I really don't see myself coming back to it.
That would be great! A skirmish mode. I would love to select what ever units I wanted and send them against each other for a quick battle!
More fun to play AI? Hell no. Check out my replay thread. We have lots of fun playing other people. The things that happen in our games are hillarious, nothing liek this will happen with an AI player.
Also no ship is deemed inefficient. What are you talkign about? Only cap ships can be rated better or worse. All other frigates are simply used for specific roles, so they can't be rated as "better." They are used for their job, nothing more.
My short answer to your question, yes.
There is some context around this. Such as someone who purely plays SP going - "I want XYZ to be changed" or "ABC tactic works" without having ever played MP to validate this claim. The MP players do not want to hear this as they are a level above playing AIs generally, where they cannot count on a dumb AI move such as running into seige rush a planet surrounded by turrets. In response to the actual thread you linked to - it was about the usefulness of cap ship abilities. SP might see lots of caps - MP doesn't. Hence the call for better bang for your buck by the OP (regardless of if you agree with it or not)
My answer to the OP is that no, I am not kept away from MP by experienced players. I am kept away because in most of the matchups I've played in every game I've played online (and I used to be a hardcore MP only player) has been filled with abusive, repetitive and juvinile players whos attitude propblems ruins my enjoyment of the game. Now if there was a way to have a "blanket mute" option that severs all communication with other players (except maybe map pings), then I will go back online.
Without reading any of the thread, and to answer the topic: Yes. I guess.
I want an opponent when I want it, is the first thing. If there was such a thing as, knowing you'd get somebody right about your level of expertise, who isn't some kind of trickster, et cetera, I'd play online. But you can't, don't, and won't.
I'm 50 and not so good with the click-fests. But I'd like to think I'm good with the thinking and strategizing. So I play solo, with a LOT of pauses to review what I'm doing. FWIW I wrote a lot of the wiki stuff about resources and income. (But now that I'm revisiting the game a year later, I see that some of it is very out of date.)
So I play strategy games solo. I play FPS multiplayer sometimes, but not strat games. They take too much time to set up. You can say I "fear" better players. It's more precise to say I fear wasting an hour of my time when I'm simply outclassed by someone who can think or click faster.
Answer your q? - RK
Is it possible that you might find the game more compelling if you were confronted with the greater challenge posed by human opponents? What if you had to seriously contend with the possibility of losing?
I don't think he's afraid of being against a superior player, much less the possibility of being crushed. Take what he says for face value. He doesn't want to make a living of building an online reputation. He would rather have fun playing the game, and the AI allows more flexibilty of playing style than a human he doesn't know. It's all because a human player wants to win so badly that, with the exception of friends playing LAN, he or she will use the fastest, most popular tactic to steamroll another. Real war doesn't work that way and thus the game loses its appeal online.
One of the problems I see with this thread is that everyone is trying to infere what others say rather than just read their opinions (and after all, that's all they are: opinions). Another is that it occassionally does breaks down to name calling or some form of bashing. In most of the cases, those who hate MP hate it for that very reason. Won't it simply make them hate posting too?
I wouldnt be afraid of online play. playing people who are better than you makes you better even if you lose. the reason i really no longer play online is because you come across players whom Think they are good and try to shove it in your face. for example, whenever i played against a certain clan (the [_] clan) it reminds me on why i sold my Halo 3. Every one of those players that i have played seem to be haughty and all that (if there are any nice players in the [_] clan then i am sorry). If i wanted that id be playing CounterStrike:Source against some 8 year old Admin who thinks im a hacker.
Mabey ICO would be a lot more populated if there werent as many Juvenile Elitist jerkoffs. Congrats if you can pull off a Carrier/LR frig spam in less than 5 minutes and gloat about it to the entire chat room. All that means is that you have Either No Life ,or that you are under 14 years old and play Sins cause you dont have any friends at school.
EDIT: On Retrospect I kinda sound like an Ass with that last paragraph
The clans have no monopoly on obnoxious players....every online game has em. Most of [_] are very decent guys, and as players they are skilled enough to have earned some respect. I can only think of one who is a huge smacktalker, but you just have to ignore it....it is part of the game for some people.
As for the rest, you will never be happy if you let the squirrels on the interwebs nibble you to death. It is no fun dealing with jerks, whether or not they can slaughter you in an online game. The whole point of competitive online gaming is to have an arena where you can compete independent of social status or age. Don't confuse the issue with just not wanting to play against veteran players.
I would like to point out that the Sins community (MP community) is mostly adults - AFAIK most are mid 20s to mid 30s. Kids like shoot them ups as they have shorter attention spans
Most of the veterens are generally not that bad until someone comes shooting their mouth off. They then get learned good and hard either in the lobby and/or in the game...
It's not so much an experience issue with me, I'm just not really a competitive gamer with crazy reflexes and all the 'right' sequences of moves memorized so I tend to avoid most MP offerings that aren't geared toward casual gamers. I play games to fool around and do random stuff and MP generally equates to play to win, which just isn't my style. Ironically, or perhaps not, one of the ones I do enjoy is TF2 since it tends to favor good setup and execution rather than classic FPS twitch.
You might try cooperative comp stomps...those can be fun if you want to shake things up a bit, but don't want to fight sun tzu strategists with crack monkey reflexes. As Hack mentioned, however, this game DOES cater to an older crowd....I do certainly do not have the best reflexes in the gaming world anymore. Sins is pretty forgiving in this regard, though it does help a bit.
Your opinion, not mine. I have fun with friends. And reread the strategy section again. Flak ships worth building? Siege frig's? Carriers are worth it for sure. Light Frig's, and LRM frigs gogogogo. Cleio? Cap ships are ships, and do count for the argument. How about....any Cap ship other than the Egg for Vasari? Starting with something other than the Mothership for the Advent? Subverters if you don't want to micro? Hmm.....the ships aren't rated as better or worse, efficient or inefficient right?
Before you start with the name calling, yes, I've read all of the threads in the section. Yes, I actually understand the arguments. Yes, I understand efficiency in a build. No, I don't care one bit because it's not a strategy game at that point, it's a "Who has the better build order?" game, like Starcraft. I believe you do wacky things when you're playing your friends..but what if you're not playing your friends. Then what?
These are the kind of attitudes that keep me away from Multiplayer. Do the multiplayer people forget about the singleplayer community? Any changes made to the multiplayer aspect effect the whole game, not just multiplayer. Does that mean that I'm a worse player because I only play with friends, or against the AI, or with friends against the AI? Does that mean I have no opinion worth listening to in such threads? Based on what you've said, my opinion is worthless because I'm not competitive with Sins, and I don't play multiplayer with the "real players".
Also, as a side note, why is that thread even in the strategy section? It doesn't involve strategy, it involves balancing. It's in the completely wrong spot.
Hit the nail on the head. I'm not afraid to lose, I just don't find enjoyment with the strategies of "Perfect build order, steamroll, laugh at MP n00b". Hell, I played Starcraft competitively for several years, so I'm fairly used to losing to superior opponents (ever played the Koreans on their home turf...holy monkey**** it's nuts). I never once called new players out in SC, in fact, I tried to help them. Made for a better group of people, more challenge, the works. Sins...I believe that there are probably good people online. Never seen them myself.
This. It's the reason I don't post usually. I have a different viewpoint that is generally not accepted in the strategy section as I play SP or with friends, so why bother? Look at the replies to the people who post against MP if you don't believe what's being said here.
Is it sad that my first karma point is for being literate?
btw, thanks.
well, for the most part I don't fear experienced players too much, it can be fun to play against some. It starts sucking when you hit some of the elitists I've read about somewhere on this forum. Did a 2v2v2 today, teams was unlocked because a guy was worried someone might start in a system with an enemy (4 system map), and said to ally the person that started in your system.
among my enemies were some "pro's" and a smurf, but my team actually managed to steamroll them. That is, until what was supposed to be a 2v2v2 suddenly turned into a 4v2 the pro claner and smurf allied up in what was not an ffa match. that was a lot of fun
What attitude are you talking about? I just pointed out that the more experienced players (who tend to be MP orientated) do not like people making changes based purely on how the AI works. I also pointed out that in MP you see less cap ships then in SP, due to the issue of Focus Fire, which the AI does not do like a human would.
OK - so fine. We have an "attitude problem". However the MP community is the most vocal in the forums and does not like things that unbalance the game - e.g. "Why don't you allow 2 starbases per grav well instead of 1". So ideas like this get shot down quickly as people who play MP do not have 10 hours to finish a game. Most MP games used to average about 2 hours. With Entrenchment it has blown out somewhat if the opposition are quality. The other thing to consider is a lot of the complaints are caused by not understanding the game mechanics and asking for something that already exists.
On the subject, I don't have any fear of more experienced players. On the contrary, going against superior players really does help overall- both competing in multiplayer and fighting more difficult AI in singleplayer.
I've never seen anyone in-game actually be rude or anything based on my experiences.
People will always ask if somethign is worth it or not. But that is simply because they cannot asses the value of somehting themselves. More often then not it's tha thtey are so used to using 1 tool, it seems to work in every job. Liek they say if all you use is a hammer, all your problems look like nails. I would tell you I use every frigate type and quite successful. But I won't use all at once. It mostly depends on what my opponent has. Only thing that can be argued now a days as not worth the credits would be siege frigates. Everything is useful, the trick is learning how and when to use it.
So you read the headlines and make unfounded assertions about the atmosphere of online play. Things are not how they appear to you. The only thing that will piss off a veteran player, is a new player who does not listen to their advice. More often than not it's the new players who lack experience and sports an attitude on top of that.
If you don't play multiplayer, your opinion about multiplayer is worthless simply because you don't have any experience or background in the subject. This has nothing to do with being "better" or "worse", and has no impact on the value of your opinion about singleplayer - if you play singleplayer only, then that is your area of expertise.
In a balance discussion, you should stick to what you know and state how any proposed changes would affect the singleplayer experience, or comp stomps, or whatever mode you play. It's certainly a better way towards agreement than just blindly claiming that X is under/overpowered in MP if you don't actually know anything about the mode of play.
True, yet everytime i see someone with the [_] in front of their name they always go and talk smack. i also aggree that not many players are really competitive. sometimes they just want to play for fun. a can say from experience that the AI can be pretty challenging (i almost got steamrolled once for thinking that the AI was gonna do an LR frig rush)
eh , what you gonna do?
Please tell me the AI was on unfair???
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