The objective here is very simple. You think of what units you want to be able to create, determine what you might need, give them some fluff (story, decription, and other details), and then you post them.
Given the size of the information for some units may become, try to limit 1 unit per post.
If you have any thoughts on how you would make units differently than what has already been mentioned, feel free to post them as well. For instance, do you think that some units might need certian rituals (to produce long lasting magical results) to be cast before a unit is made? Do you think think that some units need to learn/train certain skill or spells before they are ready to be used?
With any luck, the devs will be inspired by our units and will seek ways to ensure that we can make them.
Furries!
Run for your life.
(Sorry, but the internet has forever destroyed my ability to look at animal-people seriously. )
I'd like sappers/saboteurs.
Sort of folks who dig ditches, create traps and wield highly explosive alchemic bombs shot from slingshot-like crossbows. Or something. But units who can do more than fight. They build things like improvised walls and bridges.
Anyone who has ever read Malazan Book of the Fallen will know what I am talking about.
That's hilarious!
Giant spiders. There must be giant spiders, fifty foot women, and mothmen.
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