I will be posting updates on the progress of my little 3rd party mod that aims to add the Borg as a full faction
for SoA 2
Current Ships and Stations
Capital ShipsQueens Diamond (will update textures and need to sort out weapon hardpoints)
Borg Cube (Finished)
Tactical Cube (Finished)
I am only goin to give the borg 3 capital ships, due to the fact they are really really expensive, you wont see that many, so for this reason i am only goin to have 3 capital ships
Cruisers
Coffin (Is now a cruiser no longer a frigate)
Advanced Sphere
Diamond
Frigates
Scout Sphere (This ship is now the borgs scout and light frigate)
Long Range Torpedo ship (need to fix the shaders only)
Planet Assimilation Ship (Colony Ship, will colonise unowned planets and assimilate populated ones)
Maybe one other ship
All borg ships will if you so wish transmit this message
“we are the Borg lower your shields and surrender your ships we will add your biological and technological distinctiveness to our own, your culture will adapt to service us RESISTANCE IS FUTILE”
as its set to an ability i may also make it disable somestuff or make it so it has an negative effect on enemy ships (note long cool down to prevent spamming of this message )
Borg Ship / Station Assimilation Ability -- All capital ships will have this ability only (Long cooldown)
Borg Planatary Assimilation -- All capital ships will have this ability and the planet assimilation ship (Long cooldown)
Borg Space Stations ( i will post pictures as i get them done)
Borg Outpost (pic below )(Fires a borg "laser" beam only)
Borg Unimatrix (this will be added when entrenchment comes out) you will need a pretty big fleet to take this out tho i may limit it to 1 per game (somehow)
Borg Shipyards (noidea about these yet)(ideas welcome)
Transwarp Conduit (acts like vasari phasegate) (updated) finished (post below expains this more and a possible insane version of the vasari RA perhaps ^^)
Transwarp Hub (a smaller version of this massive station, the borg SW, allows the borg to open a transwarp aperture anywhere on the map regardless if the planet / grav well has a transwarp conduit) Scary thought
Torpedo Turret ?? ( i may just give the borg outpost both torpedos and lasers) you views on this?
those are all i really have planned out atm and have ideas for
I am also currently adding in borg sounds
IF anyone wishes to help me please contact me, i am really in need of some effects (i have noidea how to use particle forge) so if anyone is willing to make some for me or has any i could use please let me know of course you will be given full credit etc
and ofc if anyone has any sound files, voice/ speach files or w.e it would also be nice to hear from you
But please don’t get your hopes up just yet as I have quite a bit to do yet and I need to balance the Borg too so.... it will be done when its done or at the very earliest some time after SoA 0.3 is out so I could balance it to that
Borg Ship Line up is as follows / Assimilation Capabilites of Borg Ships
Scout Sphere
Borg Probe (uses borg coffin model) ( can assimilate other frigates / cruisers 65% chance of assimilation faliure, untill research has been done reducing the chance of failure to 55%)
Planet Assimilator (can assimilate and populate planets assimilation has a 50% chance of failure on populated worlds, untill research has been done to improve it)
Borg Coffin (light Cruiser) ( can assimilate other frigates / cruisers 50% chance of assimilation faliure, untill research has been done reducing the chance of failure to 40%)
Advanced Sphere (medium Cruiser) ( can assimilate other frigates / cruisers 45% chance of assimilation faliure, untill research has been done reducing the chance of failure to 35%)
Diamond (Heavy Cruiser) ( can assimilate other frigates / cruisers 40% chance of assimilation faliure, untill research has been done reducing the chance of failure to 30%)
Capital Ships
Cube ( can assimilate other frigates / cruisers / Stations and Planets 20% chance of assimilation faliure, untill research has been done reducing the chance of failure to 10% on ships / stations, Planatary assimilation has a 25% chance of failure untill research has been done reducing it all the way to 0%)
Tactical Cube (same as cube)
More Updates will follow soon with new ships / stations shown
I said above this will be a 3rd party add-on for SoA 2
I will update this as I have more stuff to say and show
This is going to be a 3rd party add on for SOA2.
Edit: Sorry if this double posts, wouldn't show the first one.
yep... it did.
Hey LokiGodOfMischeif
This looks like a super cool addon mod can't wait to try it out, niceone LokiGodOfMischeif keep up the great work.
Where are the stats for the pirate base defender Borg cube in 0.3b SA2? Major stress said to ask here... I i would like to nerf it a litle...for my own playing. Thanks!
Yeah I cant find it, no texture or ship file in GameInfo?? It must be somewhere, I found all of the other borg.
It's disguised as the entity file "BuffAbilityDestruction", right underneath the BORG entities. Only found this out by looking at the GameScenarioDef entity and seeing it listed along with all the other ships for the Pirate Base. I was looking for the same files as you before I looked there. I guess it was a good way for Stress to initially hide this surprise from us in the earlier updates.
Thanks man!
Muahahahaha! that is our secret
Seriously it is named something like "sheild_destructor" or something like that.. I didnt name it. It was done as to not give borg away when we tried to make them work as pirates. We will correct that or remove the cube if this 3rd party mod is release before we are finished with 0.04
Gah! answered b4 i replied.
It's been over a month since we've heard from you!
How is the mod coming, Loki?
Loki has been busy with other things lately. I personally havent seen him on in a couple of days, must be working hard. He hasnt forgotten about his mod, he has just been busy as I stated. When he shows up next, hopefully he has something to show all of you.
Is this gonna be a seperate mod to SoA 2? If it is how about you make the fed, romulan, klingon, and dominion factions MEGA spammable. I mean MEGA spammable so that way if they really wanted to they could defeate a tactical cube.
Or get completely wasted in a cool battle. Whatever comes first.
Wow, holy shit this mod is awesome.
Keep up the good work guys! Make the Cardis and the Romulans next! Then even maybe the Ferengi, and the Dominion.
You could make frigate factories just an "assimilat" ability ships would have. Say you have a ship down to a fifth of it's health then you click assimilate the ship joins you. But it must remain the same except for weapons and hull and add a borg texture then if you send it to a cube, planet, or base you have it becomes a full fledged borg ship.
sorry that sort of thing is hardcoded
Major Stress is working on a mod like that right now! here it is: https://forums.sinsofasolarempire.com/173883
this will be an add-on for that mod
what about the unicomplex, where the borg queen lives?
also, when entrenchment does come, do u mind keeping a copy of the non-entrenchment version just incase people still want to use it without entrenchment?
The bigger question I have, is have you thought about getting in contact with the Seven Deadly Sins group? Even if the borg were a stand alone added race, it would be an interesting touch. Maybe i'm wrong but, it would make for a unique balance.
At first I have to say, that I'm an Austrian and so please fogive possible mistakes.
I am real Borgi, not a Treki, the Borg are the only one faction I like in the ST universe.
So I want to help modding this addon, Loki, to get it released as early as possible.
But the only thing, I'm able to do for this mod in the moment, is to give you .ogg - datas, because I love the work with audacity.
I have modded hardly with entity datas and nothing with textures and models.
I could, if you would give me something like a toturial for that, but, as I said, audio datas I could give you immediately.
Yours sincerely,
Booster, first-of-zero
AFAIK Loki's borg mod will sooner or later be merged with SoA2 (Like i said AFAIK). We initially wanted the borg as pirates, but that didnt work out too well. Way too OP for the pirate faction, and will end your game on 1st, or 2nd raid. Our biggest challange with the borg was making them balanced enough as to not make them retarded voyager 1 hit instapop stupid. I wanted the borg TNG best of both worlds damn near unstoppable. It should take a fleet to take out a small sphere let alone a standard cube. pirate cube in the current SoA2 mod is an example of how they 'should" be. Darkshimmer nailed it on the head with the stats.
As a playable faction it brings new challanges. Like how to balance the early game. What researches would the borg have. Still the borg need to have the clear advantage over the other factions, but not be so OP as to steamroll the map with just 1 scout sphere. I hated the way armada, and SFC3 did the borg, and that is what i want to avoid in the mod.
Forgive me for reviving an old thread but I think alot of people would love to see the Borg as a playable faction.
Any chance to this mod completed or am I hoping in vain?
they will be apart of the star trek mod for entrenchment.
any chance of getting this thread locked?
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