SpaceForce2 Rouge Universe goes against the gammer bill of rights that Stardock released. Why the #*^$#$#$&!!@! is it being sold on impulse?
I haven't bought it and I'm not going to. It has been "patched" to version 1.2 but according to official game site's own forum most everyone is not happy. Unless you have a supped up intel quad core computer with two rediculously powerful nvidia graphics cards (SLI) it is totally unplayable. (It is just a matter of time until all heck breaks loose. With some it is a few seconds and others can be lulled into a false sense of security for longer.) But even with that great configuration the best FPS that can be hoped for, (according to the official site forum benchmarks), is an average of 70 FPS. But that's just one. The other rediculously similar supped up computer only got an average of 30 FPS. I guess it only had one grphics card. So then you can actually see stuff but the "game" just doesn't work. From what I've heard and read about it SF2RU is a perfect name for an eye candy virus.
So, why is it being sold on impusle after stardock released the gamers bill of rights?
Unless Stardock fixed it then that changes everything.
But I don't think other companies would allow that. Because all gamers would realize no other game company is as great as Stardock and the rest would go out of business.
That's right EA, Lucasarts, and other %#$$%@!%$# companies, you know you sell crap! And whats worse is you make it so only the people who don't buy it can play it.
Looked around a bit, and found this: http://www.spaceforce-game.com/forum/forum_posts.asp?TID=1836. Computer described isn't exactly a super-high-end machine and doesn't always get amazing frame-rates, but it certainly doesn't look all that bad. Especially when they tried settings other than high.
Hehe, I remember that game, its made by a team of my countrymen. I tried it once, and although it ran pretty smoothly it felt like a shallow Elite to me so it didn't stick around on my comp. One thing I have to really compliment is the ship design, because its as bold as it can be. Their organic ships are quite nice. All in all, I'd say on par with the X3.
As for framerates... you do know that anything above 30fps is perfectly playable. Human eye can't discern higher framerates than 60fps anyway. Not saying that Spaceforce doesn't have a need for engine optimization. But I can understand its a system hog, I mean have you seen the visuals? The story isn't much, but yeah, the whole game is one huge pile of eyecandy.
My personal gripe is the combat... for some reason its real hard to aim. At least it was for me. And the damn wormhole gates. Why, oh why, can't someone make a bloody space sim with a freakin' free-form hyperdrive. Everyone is using the damn stargates, jump nodes, wormhole portals and whatnot.
The Gamer's Bill of Rights has nothing to do with what's sold on Impulse. Impulse is a store, not a publisher or a developer.
At the risk of sounding overblown, Impluse is not JUST a store. It's a store fronted by a company that is seeking to pioneer a standard of computer business. I, speaking as a single individual, will preferentially give Stardock; and by extent Impulse, my business with all things being equal. I want Stardock's Manifesto to become an industry standard and stand with others voting with our pocket books.
I understand that the store must sell games. Your licensing agreements with the bigger publishers must include blocks of titles that they cycle through your store. You may have little control over your inventory. However, If you want to ensure some good-will from your customers, please indicate which games are from publishers/developers who support your standards or will stand behind their games through an icon on the details page.
Maybe by seeing that that icon actually can drive sales up, publishers will see that the public actually DO value the initiative and sign on. Viva La Revolution!
I just played the demo of this and on my very dated PC(AMDXP3000 GeForce 6800) it ran great on medium settings. Actually looking hard at buying it as I had a lot fun with it. Seems kind of billed as a Sci-fi Shooter/simulator variant of Morrowind/Oblivion with it's (claimed)open endedness and RPG elements.
I love this idea, and as more developers and publishers sign on with the Gamers Bill of Rights, I will push to include such indication on the product pages (and since I build many of them, the chances are pretty good). I completely agree that something like this could drive sales (I know I would be more inclined, as a gamer, to try a game that supports those standards). If third parties see that this actually HELPS them sell more units, maybe it will win them over
Please keep in mind though that games like Space Force Rogue Universe are older titles, developed and published well before we published The Bill. And we can not control or influence development of third party titles. So in theory a game could be fantastic at v1.0, but the 1.5 patch could be problematic. Should we then be held responsible? Do you blame WalMart because a game they sold is broken by a patch?
Yes!
And for some reason Walmart gives me my money back and sends the PC game back to the people who sold it to them. (I was able to do that with a different "game" I bought in the store.) I guess I'm lucky with my particular geographic Walmart store.
SpaceForce2 was wrose without the patches. But according to the forums Joystick support is still a big fat "zero." (Which is false advertising since on release day and before it said it supported joysticks.
[quote]I just played the demo of this and on my very dated PC(AMDXP3000 GeForce 6800) it ran great on medium settings.[/quote
And after the first release many people posted that the demo worked better and they felt cheated.
Many problems still persist.
If it worked it would be great. But a whole bunch of people say it doesn't and they don't have old machines, (one year to two years =old.) People with new machines today have problems. The game didn't show up on impulse until after the gamer bill of rights was released. Unless whenever I connected to impulse and downloaded updates for some reason I got the updates and it never showed up until a few days ago. The gamer bill of rights I'm aware came out before that.
Dude I stated quad core. The latest chip intel has out for consumer dekstops that is not a server. This link goes to a pentium 4 computer.
On their forums it has a benchmarking forum posting place. Each one is a different thread. Look for quad core in the post title. With that game you have to have a high end intel core2 quad (whatever the exact wording is) with one high end graphics card just to get an average of 30 fps. You need two high end graphics for it not to slow down in fights with ships fighting in what most people would consider a moderate intense battle. That's just the high end. And the one with only one graphics card had it on medium settings.
So go ahead and buy that game. Spend around $30 for it and just try to play it on your amd geforece 6800. I dare you to buy it and play it and then post on you-tube or, somewhere else, a recording of your screen. I'll bet its stuttery as me when I was a first grader. And that was really bad. When the teacher asks another student to answere a question because I'm taking to long it is not a good sign. Yeah for speach therapy, until 6th grade.
So Stardock is selling something that goes against one of its highlight statements, (Its Motto, I thought.) If your going to allow other companies to sell their trash on your "space" then make it $9.99 for crying out loud. It's being sold for $29.99! That way people should know since its a reletively recent release game that something's obviously wrong with it. No one likes spending around $30 for a coaster. The sfru2 forums have a lot of previous players say they use it for a coaster now.
Or at least have another filter option in the list for "lemons" or "unfinished" or something playful that people can catch on to and know it is not worth whats being asked for it. I'm just wondering why Stardock has decided to sell other companies games on a site carying their idea and logo and the game is totally against what Stardock does.
I don't mean to insult Stardock's products. I mean to insult it's marketing. If the gamer bill of rights weren't ever published then I would be keeping my big fat trollish maw shut right now.
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