Part of Guild Wars is choosing what skills to use. There are hundereds of them, but you can only have eight at a time, and outside a city they're locked. There is some thought needed as to what skills you're going to need in which areas and against which opponents. I don't know how you measure "skill," but out of all of the MMORPGs I've played with over the years, it does seem to be one that requires more thought than others.
WoW, on the other hand, is a bit more of a "button masher," although that is offset somewhat by a required cooldown of all actions, so you're not really rewarded that much by spamming something quickly. Still, I would agree that WoW isn't particularly skillful.
LOL!
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