Another case of the customer knows best. Recently you may have heard about how a intrusive form of copy protection was going to be included with Mass Effect and Spore that constantly connected to the internet (at the rate of every 10 days) just to check your serial was valid (with no check = no play).
There was a huge uproar as a consequence, with many potential buyers saying that they would just simply not buy their title (or even pirate it on purpose) just to get rid of this major intrusion.
If only publishers will learn that you must REWARD your customer for purchasing your game, not punish them. Make it easier to be a customer than to be a pirate.
Thankfully the voices were heard and the decision was reversed, with the new system being limited to one online check upon install and consequent checks when you download updates (which is reasonable enough). Still the limited installs is extremely annoying as you should have the right to install the game as often as you want since you payed for it.
Considering that Mass Effect had been out for the XBOX three-sexy for a year(ish) already I would have thought they did everything they could to sell a few copies of the game on the PC, and that would mean making it as EASY AS POSSIBLE to get and play the game. Without any DRM at all.
I am sure they will complain that the game does not sell as much as they expected on the PC platform, and just like that whiny bastard CliffyB they will claim it was because of "piracy" (not the swashbuckling kind, the one that murdered, pillaged and raped. But something much more evil... Copyright Infringement!) and not beacuse the game came to a platform 1 year after it was launched on the consoles, and it required an investment in computer hardware 2-3 times higher than the cost of the console.
DING DING DING. If you update and patch your game enough or have a significant online element you discourage pirating and at the same time... wait for it... add value!
Blaming pirating is just an excuse for companies with shi**y games. Look at WC3, that thing is SUPER easy to pirate yet they still have people buying up that game in the masses. The reality is that pirating for the most part is done by people who wouldn't have bought the game in the first place. Companies are just looking for an excuse to blame for the reason their venture failed so they look for government support to attack other people when they should be looking internally at what they are doing wrong.
Anywas. Just a thought or two.
Wow! Just wow! Thread necromancy of the first order!!!
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