Welcome to the 7 DEADLY SINS mod, as featured in PC GAMER by DANMAN .
Welcome to 7 Deadly Sins 2.5 FINAL for the latest version of Sins Entrenchment 1.053.7DS can only be played at HIGH maximum settings. DO NOT USE VERY HIGH settings. This will cause a minidump. Also, there is an issue with Win7 64 bit. You will get crashes, load errors, or the game will not even play, with or without warning. Just keep reloading the game and trying until you actually get into the game and play. This is a Windows problem, not a problem with Sins or 7DS.
7 Deadly Sins is:
The ultimate combo mod, the "unoffical" expansion of Sins of a Solar Empire, or so it has been dubbed by the mod community.The work of many individual modders working together under my leadership (DANMAN3712).Nearly 4 years old and downloaded in various forms over 100k times worldwide and in 5 languages.
Together, we form the 7DS Mod Team and the backbone of DANMAN GAMES www.danmangames.com
7 Deadly Sins is the combination of original 7DS Team content and other mods including:
Sins Plus - By UziiSolar Sins - By DANMANSins Enhanced - By KrissemBailknights Graphical Mod 1.3 - By BailknightWLD Graphical MOD - By Lost WLDVolumetric Explosions 0.85 - By Mansh00terStar Wars (Empire only) - By EvilJediMetal Storm - By SpardaSon21HammerSun Pirate Mod - By HammerSunUFO Mod - By i NertKreyson's Battlewagons Mod - KreysonSins Sounds - GurkozSins Music (unreleased) - GurkozAncient Ones, Atlantians (unreleased) - DANMANStar Control / Master of Orion Mod (unreleased) - DANMANNPC Starbases -Thanks Distant Stars for the helpHD Player loadscreen pictures of Arilou, KohrAh and Kzerza by Damon Czanik who is making "UrQuan Masters: Project 6014" dczanik.deviantart.comCustom HUD displays for all races. Thanks Rick Hughes or Rick's Galaxy http://ricksgalaxy.homestead.com/index.html
So, now I know what you want...a list of what YOU, the player, is actaully getting with this mod. Well, here is a non-inclusive list:
11 brand new colonizable planet types Colonizable Gas Giants, with new types of Gas Giants 5 Colonizable Stars - you colonize the moons that orbit them
Over 80 brand new planetary bonuses, including negative ones -even one that can completely sterilize the world for the remainder of the game.
1 New Star - White Star
1 Modified Star - Green is now a Neutron Star
1 New Super Massive Black Hole - at the center of some solar systems2 Black Holes - will destroy your ships3 Nebuleas - complete with baby stars3 Different Moons, orbiting various planets and Stars
Galactic Rescaling by Makon to improve performanceRescaled Planets and Gravity Wells by Danman for greater visual appeal
* Completely new soundtrack, provided by Chris Payne (DMG Composer), Gurkoz, Makon, Lucas Arts (Indiana Jones and the Fate of Atlantis Game) & (Star Wars), Frank Klpacki (Universe at War Soundtrack), and Toys for Bob, the developers of Star Control 1 & 2.* Completely new sound effects, provided by Gurkoz, Toys for Bob, and Lucas Arts.* New star color variants with matching skyboxes, provided by the Sins Enhanced mod.* All new weapons, engines, abilities, and explosion effects, provided by Bailknight's Graphical mod, WLD Graphical mod, Volumetric Explosions, and DANMAN.* Hundreds of custom researches, including those created by DANMAN, HammerSun, and Uzii.* More individualized research for each race instead of shared research giving each race their own unique feel.* Altered Artifacts, the 7 DEADLY SINS of Lust, Gluttony, Greed, Sloth, Wrath, Envy, and Pride.* Dozens of custom ship models, including those from HammerSun, i Nert, EvilJedi, Kiedjor, DANMAN, and the X3: Reunion development team.* Dozens of new maps, provided by SamazRalan and the 7DS Mod Team.* New opening video and logos, video by SamazRalan, logos by DANMAN.* New loadscreens, menu colors, and characters, provided by Uzii, Gihren, and DANMAN.* New particles for magnetic storms, plasma clouds, wormholes and doomsday weapons by SamazRalan. * Many more features too numerous to name here and always more in development.
New classes of ships: Frigate -light armor Destroyers -medium armor Cruisers -heavy armor Battlecruisers -very heavy armor, 2 to 3 weapon banks for anti-cruiser, destroyer and frigate duty Capitalships -capital armor Dreadnought -capital armor, incredible firepower and durability Titan -capital armor like Dreadnoughts, possess doomsday weapons
New Area Affect Doomsday Weapons TCA Beta Kol Graviton Doomsday Imperial Executor SSD Shield Overload Atlantian Avatar Stellar Converter (beam with damage to all in path) Triad of Creation -Lapis Blackhole Generator and Spatial Compressor Wormhole Weapon
New Special Abilities Rogue "Assault Pods", The Machine "Assimilation" for capturing capitalships, TCA armor plating unlocked by research for greater tanking, TOU "Oppression Aura" that reduces enemy firepower, Arilou Obliterator "Ion Cannon" disabling Starbases, Arilou "Mxyzptlk Array" with time disrupting "Quasi-Bomb", Triad of Creation "Nosferatu" and "Ghoul" energy siphons that do damage, and More!
New classes of strikecraft squadrons and Capitalships/Dreadnoughts/Titans with fixed number of Squadrons Cruiser Squads of 3 strikecraft Capital Squadrons of 6 strikecraft; largely used by Hangars Titan Wings of 9 strikecraft; also used by Starbases
Mobile Starbases -all races possess starbases that can move about the gravity well to interdict enemy forces -assault carefully.
12 Playable Races with their own traits that make them more unique, from being a total offensive race, to a highly researching race. Each race now has its own unique tactics of gameplay.
Trader Emergency Coalition- solely based on trade and swarming, with little military might Corpo-Nations that have rebelled against the Trade Order. Their military might stripped, they have turned to allying themselves with various factions and hiring mercs for protection. TEC has new Battlecruisers, mercenary contracts, and EMP shells that bypass shields to a small degree.Trade Coalition Armada- the military arm of the Trade Order Once the development arm of the Trade Order, they are now the last hope for the Trade Order and humanity. Their ships are bricks with extreme range railguns.
TCA has state of the art weapons on traditional capitalships plus the Dresden and Athena Dreadnought and Beta Kol Titan.The Orion Unity- modified Orion and Advent Combine Some Orion split with the Atlantian-Orion Combine to guide the Advent towards their ultimate evolutionary stage. TOU ships are stronger, faster and deadlier; They can even travel between worlds using the Phase Stabilizer technology of the Tempest Titan. Ship research boosts weapon performance.
DARK FLEET- modified Vasari The Dark Fleet is all that remains of the Vasari. Where the weak Exodus ran often and fought rarely, the Dark Fleet seeks total dominion through force of arms. Their 5 Titan ships roam looking for prey. Play style is familiar with greater armor, firepower and destructive potential.
Imperial Armada- from Star Wars Guided by a clone of General Thrawn, the wasteland armadas of the Imperial Armada can employ powerful Force Alchemical Technology and even unleash the power of the Executor Super Star Destroyer. Can unlock Jedi and/or Sith Holocrons for performance boost to defenses or offenses respectively -and at the expense of the other.
Rogue Cadre- Playable, custom pirates Rob, pilfer, and steal your way to greatness. The Rogue Cadre is a melting pot of human cultures, Advent refugees and what remains of the Vasari. They have gathered against the TCA, TOU, Atlantian-Orion Combine and TOC to free humanity from tyranny, mysticism and slavery. Posess the Precursor Titan and The Machine -the latter capable of capturing capitalships
Arilou Vanguard- UFO race from the Star Control Games Not being of this dimension, the Arilou do not rely on money and normal means of transport or construction. They simply spawn ships from their "motherships", and travel through Quasispace, which propels them at near instant speeds from planet to planet.
Ur-quan KohrAh Third Doctrinal Fleet- Death race from the Star Control games Totally aggressive, the Korh-Ah are built for battle. They are all offense, and barely any defense. They focus on exterminating every race and every planet they find, and almost every ship is capable of boming from orbit. Their goal is to "cleanse" the universe of all other sentient life, anything that is not an Ur-Quan.
Ur-Quan KzerZa Third Doctrinal Fleet- Slaving race from the Star Control games Unlike their Kor-Ah cousins, the Kzer-Za believe in a diplomatic approach, let alone old habits of enslaving entire races into their Hierarchy. They have grown from their 10,000 year old ways, and are more good than bad now.
Atlantian-Orion Combine- the ultimate race, the seeders of life (the gods) The Combine are part of the original Creator Alliance and responsible for seeding galaxies with genetic data. The Orion are the protectors and defenders until the Atlantian vessels can be fielded. Their greatest strength is their technology, but the loss of labs remove bonuses gained from research.
Taalo Horde- Ancient Rock race, from the Star Control games As if the universe itself groaned for a protector, the Taalo have awakened from a million year slumber only to find old allies -the Atlantians and Arilou stripping the galaxy of semi-sentient flo-metal. They are the ultimate enviromental defender with a naive sense of justice. They have incorporated alien technology into their asteroid bodies with great results.
Triad of Creation- Ancient Destroyers of Worlds, Galactic Enslavers The Triad of Creation, the Dnyarri, Antaran and Lapis, seek to eradicate all life in the universe. They nearly destroyed the Atlantian-Orion Combine in the Ori galaxy by turning their creation -the Vasari- against them. They emerged from within the Rogue Cadre taking a sizeable portion of their population into slavery. Their fleets struck the Taalo and Dark Fleet with vessels designed for infiltration nearly crippling the two factions.
To get the mod, go to the official website: http://www.danmangames.com
Click on MEMBERSHIP or DOWNLOADS , then register. Registering for the forums does not make you a member. Once you sign up for either a FREE or PREMIUM membership, the DOWNLOAD area will open up, you can get this, and other mods that we develop.
Again, we hope you enjoy 7 Deadly Sins Final for Entrenchment 1.053.
"7 Deadly Sins 2.5 Beta 6 Manual (old)" is included in the root directory of the mod folder or found at http://www.deviantart.com/download/288707982/7_deadly_sins_beta_6_manual_by_samazralan-d4rw0i6.pdf
*TOC is not included, investigate them, enjoy them, take over the galaxy!
"In the Beginning", Atlantian Lore can be found here http://www.deviantart.com/download/288708883/in_the_beginning_by_samazralan-d4rw177.pdf
Outside Sites
Check http://forums.danmangames.comfor forums, technical help, complaints, praise, and fun.
http://danmangames.com/forums/index.php?topic=5269.0 for Bug Reports for Beta 6
http://danmangames.com/forums/index.php?topic=5270.0 for Feedback and Discussion
Many Thanks,
DANMAN
7 Deadly Sins, a Danman Games Production/Mod for Sins of a Solar Empire by IronClad/StarDock.
or find and download the old version of stardock central (not impulse). Change the name of your current Sins folder, then download and install from stardock central.
you would be better off, though, if you install the old version, change the name of the old folder, and then install the new version through impulse, so you can keep updating the new version.
Everyone keep Danman and his wife in their thoughts and prayers during the full deployment of Baby 3.0. Dan and his wife have worked almost 9 months on this wonderful upgrade to their family and just couldn't wait another 2 weeks to greet their child. 8pm EST they were in the hospital preparing for early decanting of the newest Atlantian noble. Dan was hoping for simultaneous deployment of Baby 3.0 and 7DS 2.0, but Baby 3.0 won 2 out of 3 at "rock, paper, scissor" and will be entering their lives "SOON™".
Male or Female, cast your votes here!
Also, we'll see if we can get links to the low-res and high-res version of the 7 Deadly Sins 2.0 intro movie (wmv format) for the community so they don't faint, pregnant with anticipation as they are for 7DS 2.0 Final. 7DS will have a high-res bik intro movie, so enable the mod, set to load on startup, then enable and watch the cinematic on restart
I don't want to be rude, but I think it would be better to have 2 releases - one with, and one without intro movie. I like the idea to release intro before actual 2.0 release, but intro, is...well, intro - you watch it once, if it's cool you watch it a few more time then you switch off it.
I will be the first to congratulate DANMAN and Mrs. DANMAN on their new bundle of Joy!!!
I will go with a cute little girl weighing 8 lbs 9 oz and 18 in long with a lot of hair!
I hope all goes well and I can't wait for the 2.0 mod!!
MAZEL TOV DAN!
I'll guess male, 7 lbs 9oz, 19 inches long -and Atlantian. We eagerly await news of the birth.
Congratulations DANMAN!!
Congrats on having what I think will be a boy at 7lbs. 6oz. that is 16in. long! Tell the kid I said hi, although he won't even care.
Greetings All!
Yes indeed, Samaz announced the good news. Gabriel Ryan was born on Feb. 4, 2009 at 11:35pm. He is 7lbs 15oz and is 21 3/4 inces long.
And I was planning to release both news and mod at the same time, but he beat me to it!!!!
Good news for you guys, is that 2.0 is pretty much done. I need about one full day of modding to put on finishing touches and the credits, and I will be rolling out the full release of 7DS 2.0, with new intro and everything.
Thank you very much for the congrats, and I hope to have news in the next day or so.
Congrats to the proud parents on the release of Baby 3.0
I guess the missus wasn't willing to name him NAMOR.
Congrats DANMAN!!!!!
And BTW, GR8 MODDDDDDDDDDDDDD!!!!!!!
SWEET! I completely forgot your wife was pregnant until like a week ago when someone mentioned it...
Anyways, hope he brings you a lot of joy. God knows you deserve it, after all the work and hard times both on the mod and in life (life for the whole country).
And once 2.0 Final is released, if it's a stable as people are saying, you might be able to take a few weeks off. That'll give us time to find and confirm any bugs that might be present, not to mention all the ripped zippers that it's going to cause...
Surgeon General Warning "7 Deadly Sins" may rip zippers causing damage to small children, pets, lamps, monitors, eyes, anything at chest level between 2 and 6 feet distant, has been known to make you want a better computer, job, girlfriend, family, and 3L Mountain Dew bottles. If you experience any of these conditions for longer than 4 hours, keep playing; it's only going to get better.
This mod has a "SHWING" Factor of 9.3 out of 10.
Movie Release Authorized
Danman has authorized the release of the "7 Deadly Sins Opening Cinematic" to you, the wonderful community, who has put this mod on the top of the charts and among the most popular, played, and anticipated release. Many thanks for your participation, playtesting, developing, bug hunting, feedback, and most of all patience and encouragement.
At the moment the videos are hosted on FileFront for Download, which I recommend to get the full clarity of the videos and feel for what 7 Deadly Sins 2.0 offers. Hosted are the BIK version, High-Res, and Low-Res versions. The BIK and 7DS.wmv are almost identical quality and the 7DS_L.wmv is about 70mb for those with slower connections.
You can find the videos for downloading and stream (I recommend DL for quality viewing)http://hosted.filefront.com/SamazRalan -bik hosted as well7 Deadly Sins High-Res Video : Stream/DL : 266MB : 1024x768 (DL recommended)7 Deadly Sins Low-Res Video : Stream/DL : 70MB : 1024x768 (DL recommended)
YouTube7 Deadly Sins High-Res Video : STATUS - LIVE! Watch in High Quality7 Deadly Sins Low-Res Video : STATUS - LIVE!
Enjoy,
SamazRalan
2.0 is coming, order titanium zippers!
This is the most epic epic of all epics
Fantastic
Congrats danman on both the video and the baby!
wow that was pretty awsome. especially the end.
That was totally AMAZING!! One question, though. What song is that? I want to get it.
epic.
very. very. EPIC
Congrats on your child
I am new to your mod and it looks like in a few days it will be even newer!
But for the time being Im stuck trying to get the latest version to work. I installed it from your link and the patch as well, installed both of them in the mod folder and the game will lock up when I turn it on and give me a friendly runtime error.Only mod that has ever worked on my computer is the "Real Capital Ships", Sins Plus wont work and now this MOD of epic propotions doesnt want to join me either
Im sure this bridge has been crossed before but there are 108 pages of messages. Thanks in advace. My main goal is to at least get the new planet types to work so if you have a fix for that instead id be willing to take that unitl 2.0 is released.
OS=Vista for anything else just ask, I think I have the latest version of the game as well.
Thanks in advance, if needed email is buccaneers_rule1985@hotmail.com
...
The game will lock up when I turn it on and give me a friendly runtime error.
My main goal is to at least get the new planet types to work so if you have a fix for that instead id be willing to take that unitl 2.0 is released....I think I have the latest version of the game as well.
Ok, the problem is that you have the last version of the game... 7DS 2.0 is for the 1.05 ... Future version 2.5 will be for the last version...
Now, if you wish only the new planet, planet bonus, etc... very simple... Solar Sins 2.0 is the base of 7DS... it is the natural evolution of the Sins+ mod who was given to Dan when Uzii have discontinued it...
Official version of Solar Sins 2.0 is for 1.05 but a non official version is working with 1.10,1.11,1.12, and 1.13...
For the download links, simply visit our wiki page at http://www.sri-corp.com/mkportal/modules/mediawiki/index.php/Main_Page#Download , second link is the version of Solar Sins 2.0 who will work with your actual version of Sins...
I'm glad everyone is digging my video. Intro music uses Universe At War: Credit Track. After homework, Dan will have to put the Movie Release links into the main post so it doesn't get buried. If you think the Youtube version was impressive, download 7DS.wmv from FileFront and watch it.
Yeah, Samaz knows my reaction to the vid. We were chatting on Xfire when he got permission. Long story short, Michigan just ran out of zippers.
Wow, thank you Blair. Having a comment from the game company's Co-Owner is definately and honor.
I will make that happen ASAP. Homework is a priority, as well as the new little guy. I am trying to get the mod done as much as I can, time permitting. I am very glad to see the video is zipper busting, and that you all love it. It will be in the final release of the 2.0 as the new opening video. I do hope you all enjoy the mod when it is done. Hopefully within the next day or so, depending on how much I can get done this weekend.
I'll keep you all posted!
DANMAN, how can you possibly have any time to work on the mod? I don't think any of us would blame you if you took some time off to spend with your family.
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