Well, since there's no story section to the forums (hint hint), I've decided to post a little story set in the Sins universe here. If popular, I'll continue it. The story begins ten years into the TEC-Vasari War, just before the involvement of the Advent. I've taken liberty with certain elements (which I can chok up to balance-needs for the actual game), and I hope you all enjoy the story.
Saints of a Solar Empire, Part 1: The Road to Hades
"Four Devastator class ships closing from astern, Captain!"
"The Carrigall reports total system failure!"
"Captain, we've reached point Alpha!"
"Release the fleet for staggered phase jump! All ships are authorized to withdraw as soon as they cross the well!" Captain Forscythe commanded. He tried not to think of the twenty-five hundred individuals who just became cosmic detris as the Kol-class battleship systems were overwhelmed by the Vasari phase missile barrage. Nor did the captain try to think of the gaping hole in his own ship where the flag bridge had once when the Schuegraf's shields were pierced with one of the alien's missile storms.
The Captain felt the hum as the anti-matter reactors came online, quickly charging the capacitor rings. Already, most of the frigates had escaped into phase space requiring less anti-matter and proportionately less time to charge to enter the over-layed dimension. Despite his orders, however, a squadron of Garda-class flak frigates remained at the well-limit, bleeding Vasari bomber and fighter squadrons as they tried to pounce on the fleeing fleet units who were without the benefit of fighter cover as the carriers fled into space.
And then Forscythe's ship slid over the the gravity well of the nexus star along with her sister ship and a surviving Marza-class dreadnought. The ships powered up, to Forscythe and their crews, an aganozingly long time to power up even though he and they knew that the ship engineer crews were cutting the safety margins to zero, if not less. They ran the risk of catastrophic failure--when matter met antimatter, explosion was an understating term--but the risk of termination far outweighed the minor possibility of something as mundane as system failure.
The flag captain slumped slightly against his shock frame, having too much stubborn discipline to openly sigh. Unlike most of the Eastern Reaches fleet, he was a veteran of combat having been a mere system defense captain ten years ago. However, he gave himself a moment to feel a flicker of pride at the way his own crew had performed.
No, they weren't vertans, but they were the product of the TEC's newest training programs--the first generation in memorable history to be fully trained to serve in a unified military force for the whole, not just isolated systems, and they performed admirably. There was no hesitation in the execution of their orders, and they knew their duty.
Unlike the first few fleets who had met the Vasari in battle, where discipline and courage were found in short supply.
Forscythe quickly pushed the thoughts aside. "Communications, tie in with CIC and report on the status of the rest of the fleet according to their last data codes. Anna," said Forscythe, addressing his exec, "status report."
The slender-framed terran girl, no more than twenty five, and appearing in her late teens thanks to advances in medical science, took a moment to compose herself. The running battle with the Vasari Task Force had run the entire crew ragged, and she took a moment to check the displa before turning to her captain.
"Shields are down to fourteen percent, but they held. Any damage we sustained was due in part to the ability of the Vasari missiles to bypass our shields a certain percentage of the time. Point defence is down to eighty percent standard efficiency, Beam Three was cut from the curcuit when a missile hit the starboard side, and Doctor Hannoi reports that we have suffered approximately two hundred dead with another three injured to varying degrees. We also suffered a direct hit to the flag bridge with one hundred percent casualties, including Vice Admiral House and Rear Admiral Jerry."
The captain winced internally. Admiral House had been a good man, with a fair amount of tactical and strategic mindedness, and his loss had caused unnecessary confusion during the battle. His loss also meant that command should have passed to the next slot in the chain of command. Unfortunately, the same hit that gouged the fleet flag deck had had to cut through the battlegroup command deck which housed the Admiral commanding the capital ship component of Task Force 3, ER-TECN.
Forscythe had taken a grave risk in not passing command. The next ranking officer had been Commodore Priev commanding the battlecruiser component, and he, Forscythe thought after reading the Commodore's dossier, was a coward. He would've ordered the fleet to break cohesion and run for it. Which might have been acceptable, had the Vasari not enough ships to break with them and still destroy them...
"Captain, I have your report," almost-whispered a voice from across the room. Lieutenant Focker was a slender man from a low-grav world much the same as Forscythe's exec. Focker's voice was not quiet out of fear, but out of habit from being able to talk clearly and concisely without slur, stutter, or a need to repeat.
"Let's hear it then, Andrew."
"Aye, sir. The Carrigall was lost with all hands, reducing our capital count to four--three Kol battleships including the Schuegraf and the Fraser. Our over-sized battlecruiser battlegroup is now an undersized one with the loss of Virgo, Kronus, Cancer, Greece, and Deneb. The Dunov suffered severe damage to her shield generators and anti-matter capacitors. She's still combat ready but only on standard reactors.."
The Lieutenant paused for a few moments before continuing. "Heavy Cruiser Squadron 657 and 435 have been lost, including the command cruiser. However, CruRon 414 and 512 are undamaged. Both squadrons of light carriers are unharmed, Captain! We've lost three fighter squadrons worth of craft, but our bomber squadrons are intact since they were never launched. According to last report, Commodore Cruze was attempting to reorganize the fighter squadrons."
Focker let out a soft sigh. "Unfortunately, sir, our screening elements were hit hard. All three scout frigate squadrons were lost--we think the Visari bombers were intentionally aiming for them to prevent us from stripping them out and sending them for reinforcements. None of our light frigates were destroyed, but once our LRMs opened fire, the Visari hit them hard. We're down to two squadrons of the Javelis ships, and two Garda squadrons."
Forscythe appeared calm as he tallied up the losses. One Kol battleship, five battlecruisers with another possible damaged beyond combat ability, ten heavy cruisers as well as their two command ships, eighteen scout frigates, and twenty four LRMs. Those fifty ships had cost the task force over twenty four thousand dead. Forscythe's squadron coherency was shot except in those rare cases that entire groups of ships were destroyed instead of one taken from squadron A and another from B.
"Anna, tell damage control to give top priority to shield generator repair and clearing the circuit to Beam Three. They can put it in manual if they must, but we're going to need it when we exit phase space. Andrew, what's the status on the Vasari Task Force?"
The Lieutenant continued without breaking a beat. "There are four Devastator class battleships and two Desolator class dreadnoughts. Our LRMs managed to destroy one of their Maurader class battlecruisers and we believe one was too damaged to continue. At the time of our phase out, it had not fired for two minutes. Their heavy cruiser squadrons are intact, but our LRMs traded missiles favorably to their Assailant heavy frigates and the Sentinel class defense frigates. We estimate that they only have two squadrons of the Sentinels and three of the Assailants. Unfortunately, their entire light frigate strength is intact at eight squadrons."
Forscythe remained thoughtful for a moment. Even without their technological advantage, the Vasari outnumbered TF3 and outmassed it around 3:2. With their tech advantage, Forscythe faced almost twice his own firepower.
Forscythe queued his pad. He knew of the system they were headed to but none of the details. Hmmm, a desert planet by the name of Hades. Not the most hopeful of names, and it was a neutral system which pocketed the Eastern Reaches, too stubborn or too far to accept Trade Order invitation or TEC might. Still, it was a poor system and they might slow the Vasari down. They would at least leave the task force alone, especially with an alien fleet inhabiting the system. At best, they would have enough forces to even the odds.
"Alright, Focker. Anna, you and the Lieutenant grab Beau, Shannon, and Jerome and meet me in the conference room. Let's brainstorm a few options for what's left of the fleet."
---
Neither the TEC Task Force nor the Vasari fleet, despite their more advanced technology, detected the nimble little craft under strict emissions control during their pitched battle, and by the time they reached a point where they could detect such a miniscule phase out with explosions and ECM playing havoc with their systems, no trace of the ship remained.
very articulate answer there, witchfire
I don't quite remember because i havent read them in a while so I think it is in the Han Solo Trilogy.
I hate broccoli
And think it totally sucks.
Why is it not meat?
I think the star wars hyperspace is just faster then light travel.
While phase space in this game is more like the b5 hyperspace or the slipstream space as some scifi fans use. With most scifi the hyperdrive tears open a whole from our space to hyperspace with brute force. However, in B5 the shawdows were able to phase in and out of our space. I think in this game the idea is the same. You phase into a different space but don't rip a hole in our space.
Take a look here at this website and read the first few sentences:
http://starwars.wikia.com/wiki/Hyperspace
Basicly it discusses hyperspace as a phenomenon that scientist barely understand and that could be what stated as an extra demension of space or as a parallel universe or an alternative mode of physical existance kinda like phase space in this game so it could be either way.
basically, what happened in the star wars universe is that hyperdrives were reverse-engineered from an ancient, force-using civilization. so yes, it is not really understood, and we should draw our own conclusions
however, it cannot be mere ftl travel. no halfway decent scifi source would so blatantly violate the laws of physics (see: Einstein, Albert, and speed of light). again, i prefer the alternate dimension theory (which is very closely related to 'alternate mode of physical existance')
Dosent gravity actually pull you out of hyperspace? P.S. I support the altenate universe theory.
Samurye.
Well not realy because celestial bodies of a certain mass or greater are preprogramed into the navicomputer to pull you out if you get to close. If that was true then the microhyperspace jumps in The Maw would not work. Also there have been incidents of ships hyperspacing right into suns and planets.
Hyperspace is an evil, abstract realm of evilness populated by evildoers and governed by... me! Mwa ha ha ha! Ha!
Courtesies, Satan
Hyperspace is Disneyland?
Ah ha ha ha... yeah, why not. I'm just interested in the sheer number of souls in this story...
In fact, there are so many souls here that I may wish to begin a session of deep, malicious scheming. Ha ha...
*Begins the aforementioned session of deep, maclicious scheming*
said the little girl from her padded room.
yea. pretty much, any celestial body (i.e. gravity well) distorts the space-time continuum and makes it impossible to navigate
which is also why pirates pulled large asteroids into trade routes and why certain star destroyers could pull ships out of hyper. and the reason that ships were known to hyper into a planet was because they would push through and then be forced out inside the planet or so close to it that they couldn't stop. gravity actually pulls hips out of hyper, otherwise the rebels would just be able to ignore the destroyers by turning off the gravitic sensors.
no. how would you tell the difference between a planet or a ship simulating a planet? the sensors put onto the ships were designed as a fail-safe. they couldn't just be shut off
sure they could. the rebels could do anything with their ships as they didn't technically have a military, but instead had a hodgepodge of ships. thus anyone could alter the hardware or software to the very deepest level. and besides, as a military force, they would want to be able to turn those off just so they don't get pulled out by an Interdictor.
If they did turn them off the gravitivic sensors to not get pulled out by an Interdirector they have a chance of crashing through the enemy fleet. So there is a chance of your ship getting destroyed along with enemy ship most like. Even an Imperial Star Destoyer can get severly damage or destroyed by a blockade runner in hyperspace crashing through. So in a way you want to have your sensors unles you want to do mass destruction of the enemy through suicide.
still, ships have escaped the Imps by hyperspacing through their ships (and surviving unscathed from the jump). I thinik the Millenium Falcon did it at some point. Besides, it actually does say that hyper is a different dimension in the rogue squadron series. also, it is described as a "blue field" through the viewscreen. this would not happen in same-dimension FTL travel, it would just be stars stretched or just a regular view of space - depending on how fast you travel.
Yeah it does say a different dimmension so basicly I am guesing now that this dimmension is the same flowing universe but with no ship to crash into.
yeah, pretty much. they never are quite sure of how hyperdrives were invented, though. they think an "alien race" gave the technology to the primitive humans. at least some characters speculate like that.
Ah, but how can one know that?
And btw, there's no mention of any 'lost in hyperspace' in Han Solo trilogy. I read that like it's gold. (I'm a huge anakin solo fan. Skywalker SUCKS). Not that i don't beleive you. I just wanna find the book so i can read about. Sounds kinda interesting.
And, well, c'mon dude. It's wikipedia. It may be a star wars wikia, but still. That could just be a fan drawing his own conclusions. And then posting them. Much like i'm doing, except that i'm not passing it off like it's actual stuff.
But really, hyperspace probably isn't another universe. First off, a different universe can't explain the hyperspace cannons. For those of you not well versed in ancient star wars history, hyperspace cannons were just that. They literraly fired a ship into hyperspace. You can't fire something into an alternate reality. Also, gravity wells affect hyperspace wa-a-a-a-ay to much to be another universe. Gravity wells wouldn't extend to another universe, since the mass creating the well wouldn't exist in that other universe. Another thing i noticed, and this is pure conjecture, is that ships cannot see other ships even in the same fleet as them in hyperspace. Were hyperspace another universe, they should hypothetically be able to see any ship using the universe along with them. Going faster than light makes much more sense, because at those speeds other craft, even those the next to you would not be visible. Lightwaves would not have enough time to cross the distance, thus, the other ships would be for all intents and purposes, invisible. I've already mentioned the collision of a ship into a planet, which wouldn't happen if hyperspace was another universe. (Btw, the reason it did is because it's gravitic sensors were either shut off, sabotaged, or disabled. So much for fail-safe eoncommander.) And the hyperspace disturbances outside the galaxy, which while being a plot dvice to keep everyone in, also fit the ftl theory. The movement and gravitic disturbance of a galaxy's rotation could screw up space around the arae, preventing ships from accelerating to fast. Plus, Outbound Flight was sent to use the force to calm the disturbances. Now how cold the force influence an alternate universe?
Umm p.s., has anyone read the X-wing books? At one point, it is clearly stated that when Corran jumped into hyperspace the 'stars elongated, then snapped back into points that slowly rotated'.
And btw, i don't beleive that any ships have jumped through star destroyers to escape. probably thinking of stargate
Those are just my examples. Time for debate!!
Like i said, I couldn't remember which book so I guessed based on memory and the books on my shelf, Lost in hyperspace in a escape pod was real, my mind is great in remebering some of the most random or not very noticed events in books, movies, and real life.
What you said is correct.
well, if you've checked the wiki, then you should know the books it is mentioned in, as well as what books it is actually present in. (It is actually mentioned in a bunch of books - the Katana Fleet, that is - including the Rogue Squadron series, beginning with, you guessed it - Rogue Squadron)
It is how gravity works. imagine the space-time continuum as a sheet on a bed (the temper-pedic kind, so disturbances are limited in location). place a weighted ball on the sheet, and it will sink around the weight. the same thing happens with gravity on the space-time continuum. and this bending affects the nearby dimensions unpredictably, including hyper. that is how. (real science with a little star wars science in there) the distortion in the hyperspace dimension forces ships to drop out and back into the regular dimension.
I have - and it also says that he had to resist the instinct to correct the spin, as spinning in hyper made no difference. that was compared to real-space. besides, that was not actual George Lucas writing that, 'twas Micheal Stackpole. Ol' George wrote the original series, and stackpole got permission to write some sequels.
and no, I don't think it was in Stargate (I've seen all but the most recent season)
I know how gravity works. The rubber sheet model has been around forever. But what i'm trying to say is that it's impossible to know the interaction of gravity in one universe on another universe. Think, if gravity could bleed over from other universes, why aren't there massive random gravitic anomlies all over the place as massive objects in other universes cause gravwells. It's too rediculous to say that every universe has the same number of celestial bodies in the same places, causing the same effects.
Btw, of course spinning in hyperspace makes no difference, wether it's an alternate universe or not.
Ah yes, the 'word of George'. I thank him for the movies that started the franchise, but he was far, far too vague on pretty much everything. Dismissing something an author wrote simply because he wasn't Lucas is kind of pointless, considereing that star wars is pretty much defined by authors and the EU.
Not doubting you dude. I'm the same way. I remember the most inane things. Like how the Yuuzhan Vong infants dead on the Baanu Miir, i think it was stared at the stars they should have conquered throught the hull breach. Randomocity. Now i can't get that image out of my head. Pleh.
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