Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.
ETA: To Be Announced
Planned changes/content will include:
==MEDIA SECTION==
==SCREENSHOTS==
==TRAILERS==
DRONE SPOTLIGHT I
A short ingame exposition of the Scout, Assault and Siege drones.
==BACKGROUND LORE==
Pangalactic War Timeline
Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!
==UNIT INFORMATION==
Pending.
A few new shots to bridge the gap until the new trailer:
Nifty. Now gimme!
ah is aimin' me HARPOON to get me some o' them thar whales
HarPOON
I wonder if this or Black Mesa has "been in development" longer hehe
Time for a monthly update ManShooter--or we're callin' the cops.
ManShooter already got pulled over:
Kitty cops. So cute.
See what happens when you don't post regularly ManShooter? Hurry, save your thread!
'
Arggghhhhhh!
There, thread updated.
what, no more teasers?
harpo
Hey...at least we know he's alive.
Gentlemen, creating professional quality teaser videos requires time. Time I occasionally spend actually working on the mod, hence the delays.
Yay, the cops let ManShooter go!
But we're all watching you ManShooter...oh yes...we are watching you.
That would explain why all my watches keep disappearing ...
Wrapping up the last of the static structures this week. Can't believe I'm pretty much done with graphic assets...
Here's a few shots of the Masticator, the Xin analog of the extractor units. This is how the model looks when sculpted, before it is retopologized for the game.
And this is how it looks as an (unoptimized) retopo mesh as it will be used in the game:
Second breakfast anybody ... ?
Man, those things actually make my stomach queasy. They're like a cross between a tick and a black widow spider.
Except the one in the top center has that cute, Huey, Dewey and Louie duck-face.
What the heck is, "repotologized"!?
Retopologized. I think ManSh00ter is saying it will be resurfaced into a low-poly game model.
Fo' schnizzle?
Retopology is a process where you take a high-poly model (in this case, the sculpted model is about 300 000 polygons) and retrace its surface topology so that you end up with a generally same shape but with much lower polygon count (the retopo mesh has about 12 000 polys), which is more suitable for game engines, and pretty much anything else, like render scenes.
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