Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.
ETA: To Be Announced
Planned changes/content will include:
==MEDIA SECTION==
==SCREENSHOTS==
==TRAILERS==
DRONE SPOTLIGHT I
A short ingame exposition of the Scout, Assault and Siege drones.
==BACKGROUND LORE==
Pangalactic War Timeline
Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!
==UNIT INFORMATION==
Pending.
The OP says that there are new screens today. And today is 03 April 2011.
WHERE ARE MAH SCREENIES?!?11!?1
The Atlantians have asked me to file a letter of complaint regarding the above vessel. They claim the only ships to have 'tagging' on them. They hope you finish the mod soon so battle may settle this. There are no lawyers anymore in the 7DS universe -the KohrAh ate them- so a duel it must be.
Heehee. I love your designs and look forward to playing the mod.
It was March 4 that he updated the screenies. he does the date in day-month-year format, not month-day-year.
It's not a big mistake, but more screenshots would have been amazing.
Ah. I had assumed month-day-year, since that's how most clocks/calenders/what-have-you (to my great annoyance, ironically) work.
Yes, but I was expecting pretty pictures with it. But that's okay - a year later and still awaiting this heavenly mod. Wish I could help -.-
Meh, compared to Black Mesa, the wait for this has been paltry - which is startling considering the quality we've seen come out of it. Keep it up ManSh00ter.
Month/day/year is how its done in US; in Europe (and most of the world) its day/month/year. Sometimes it can get confusing like this. Should have used the full month name.
But, new screenshots and much more are coming, so sit tight!
and much more? ARE YOU GOING TO RELEASE?
it's a stretch, but i still hope so...
YES.
All shall bow before the Xin.
Xin eternity
My first post to say how good your mod looks so far. It's really a great job your doing and I can't wait to play it .Keep up the good work !
Thanks Zacharys!
Just one screenshot this time, I'm still setting up weapon particles and there'll be a full feature post for the Emperor later on.
For now, suffice to say that the Emperor is a wholly new class of ship, a battlecruiser. It doesn't have the usual stuff capital ships have, like fighters or the ability to attack planets, but it can chew through other ships like few other can. Also, it is considerably faster than your average capital ship.
I take it said speed is also fairly unique amongst the Xin?
You did, after all, say that the Xin were going to have very tough, but rather slow-moving vessels.
Yes, precisely so. Xin ships are generally slow, but the Emperor, being a fairly expensive investment both in research time and resources, has boosted performance geared towards plugging holes in the frontlines.
That looks awesome Mansh00ter, and I love the thought you are putting into the Xin's racial dynamics and weaknesses. This will be an excellent addition to Sins when it is finished.
the quality of this mod is amazing, it really could be a full blown expansion to the original game.
Well FredLed, that's the idea.
Here's a couple of new ingame shots:
Above you can see the new Tyrant battleship which I redesigned from the old "hammerhead" version because I felt a bulkier vessel would be more appropriate since it can't move as fast as a shark-shape would suggest. In the background there are a couple of Emperor-class elite battle-cruisers, an Overlord carrier and a lot of assault drones, some siege drones and a few long range ones.
Second image is the underside with drone bays. The Tyrant also has eight plasma missile launchers, two rapid-fire plasma cannons, two electron beam projector surfaces and a high-energy plasma main weapon to be used when necessary (requires power).
For a second there, I thought that little indention on the front was some sort of mouth and that it's special ability would be to ingest lesser vessels (IE: All other ships.)
Great looking stuff, Mansh00ter.
PURE WIN.
How bout this, next to Rebellion, your mod has cause excitement like no other, hundreds of people are waiting. Could you at least post some vids on youtube for all to see in motion your fantastic creations. I'm sure others like myself would love to see the Xin in action...
Sorry G_Bison, but i think DOV has caused just a little more. no offense ManSh00ter.
None taken, DoV is a high quality piece of work to which I don't mind losing some noise.
Of course, I haven't yet started with proper trailers and updates, so its not over yet.
To answer your question G_Bison, there will be spotlight videos coming soon for all frigates, cruisers and capitals (and more) and there is going to be plenty of action footage in those!
Hopefully this is not a double post due to the forums going boom. Anyways...
ManSh00ter, are you planning on releasing this before Rebellion comes out?
Proud to present some new eyecandy: the Drone Spotlight trailer no.1
Featuring the Scout, Assault and Siege drones in flight and action. Enjoy!
Also in other news:
MOD HAS BEEN RENAMED
The new name is Sins of a Solar Empire: INVASION
I decided for a name change because the overall goal for the mod has changed pretty dramatically. Instead of the originally planed three factions, due to the still existing engine constraints, only one faction will be released for now: the Xin. This enables me to focus more on that faction and thus deliver a far higher quality content in the end.
Plus it sounds kinda official, which is a great way for me to autoinflate my massive ego.
fantastic lookin trailer, lookin forward to release.
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