Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.
ETA: To Be Announced
Planned changes/content will include:
==MEDIA SECTION==
==SCREENSHOTS==
==TRAILERS==
DRONE SPOTLIGHT I
A short ingame exposition of the Scout, Assault and Siege drones.
==BACKGROUND LORE==
Pangalactic War Timeline
Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!
==UNIT INFORMATION==
Pending.
Don't forget who Manshooter works for now... they keep him plenty busy
Does he really work for Blizzard? I see them as semi evil
Manshooter has stated he does work for Blizzard I believe in previous posts. While I might agree with you with them being semi-evil for not releasing Starcraft II and pushing the title 3 years past the date it was SUPPOSE to be released. They did a pretty good job on it and it was worth the wait
I nominate this mod to receive the Eon Award for having the longest wait time in Sins and yet is still alive.
Actually, I believe that award may go to the Dawn of Victory mod, but this would still be #2.
Either way, this is going to be an amazing mod when it does come out
Indeed
I work for Blizzard? Oh man, oh man, and they didn't tell me! Anyone knows what's my salary?
Ill tell you the salary when you release this beauty
Not sure if this has been said before, but when I look at the design of the Xin chassis, I would say they were an aquatic race. I'd like to know if you plan on releasing what they look like at some point
Actually, yes. But that's a low priority right now. Think huge alien squids and you'll get a pretty good idea.
So how abouth a new eta manshooter?
Or a progress preport so we can know what your working on now and what is missing etc.
from what I've seen you should sell it to stardock lol
that moddb video where you texture the citadel,was that xsi texxturing or zbrush,and if it is xsi what texture are you using to make these magnificent ships?
Hope this get released soon.
Still got to let us loose on it as testers
Sheesh, talk about a late reply, sorry guys.
Fredled, the citadel video is all ZBrush. I don't think I could have made the detailing on the ships via traditional means without going insane, its a great tool.
Sylenall, Dynamic Combat 1.0 should be released tomorrow, as for the big mod, a little while longer. There will be an open beta test announced when the core is ready (minus complete sound pack, icon pack etc.) so people can help iron out the bugs and enjoy some freshness to the game.
A little while longer? Does this mean soon??!! Hooray!
Edit: LOL
*references his previous post in this thread about Infinity - Quest for Earth's development time*
Chill dudes.
The main mod isn't out, but for those interested in his minimods, ManSh00ter released Dynamic Movement 1.0.
Current works only with entrenchment. Diplomacy version "coming soon"
Readme
http://www.moddb.com/mods/the-last-stand
Download
http://www.moddb.com/mods/the-last-stand/downloads/dynamic-combat-10-rc-a
i only discoverd your mod yesterday and i have to say it looks awsome.
due to me playing diplomasy alot, sometimes with my m8s over LAN, can you give me a rough time for the dynamic movment diplomasy release?
[Dissclaimer]
[all inaccurasys and spelling misstakes are due to lack of sleep.]
hey Mansh00ter,i thought it was interesting how looking at the moddb page the first 2-3 pics you posted back waaaaaay in '08 look like crap (no offense) and the the next 2-3 look a little better and the next 2-3 better then the last and so on.until you have the last 10 pics which look truly god-like,just wanted to say that the mod is really getting and coming together better then ever,cant wait for a full release
fredled
Still awaiting release...
I am very hopeful about this mod.
Awesome work Mansh00ter.
@Fredled, yeah, I've learned a lot about game asset production since the first stuff I made for this mod. I actually had to go back and redo some of the earliest models because they were too fugly compared to the latest stuff.
I'm currently away on a trip of worldly adventure, discovery and excitement, but when I return there shall be some definitive finishing moves. The Diplomacy version of the Dynamic minimod should be done within a week though, ain't portable hard-drives a neat thing...
Very inspiring mod indeed, just looking at the models and the ships has re-piqued my interest in 3d modelling and shading, an interest that had once urged me to go forth and study the arts of computer sciences but which had been subsequently neutralized after all that C++ and SQL assignments i've had to go through.
Just wondering, are u determined to work on this alone all the way or do u have any plans to include, accommodate or just simply allow any others to chip in to help with the gargantuan amount of work you have already been through and will be going through further for the other 2 races? I apologize if u had mentioned this before but I simply could not find (or might have missed) any mention of such on your moddb page or within this thread.
And yea, kudos to you on your excellent conceptual design, all in terms of plot/storyline, gameplay mechanics and ship models. Its been awhile.
if you do,im an awesome coder
jesus. i haven't gotten on this forum for like, 3 months, and this thing still isnt done
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