Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.
ETA: To Be Announced
Planned changes/content will include:
==MEDIA SECTION==
==SCREENSHOTS==
==TRAILERS==
DRONE SPOTLIGHT I
A short ingame exposition of the Scout, Assault and Siege drones.
==BACKGROUND LORE==
Pangalactic War Timeline
Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!
==UNIT INFORMATION==
Pending.
No, I mean a static mining facility. It grapples asteroids with those long hooks, and eats them. The model has 2902 polys.
Well the Xin certainly breed interesting creatures!
Crap goes in one end, precious crystals and refined metal comes out the other!
not meaning to put unnescisary pressure or a timeframe on u but can u please give us a reasonable estimate on when you will be done because i have been watching this for a year now and have anxiously waited to see it done and i am sorry but i cant wait for pure genius any longer and i need it now.
also for the last of the three races fetured you should base them on plant life organics like u did maritime in ur Xin
Ok, I plan to finish the mod within two months. This is nothing official, just my very unofficial estimate on how long will it take me to finish the mod. There should be a truckload of updates concerning static structures in the interim.
Cool!, I'll certainly be looking forward to it. If you need any beta testers, I volunteer.
W00TYNESS^INFINITY!!!!!! This is a most excellent report.
"In the grim darkness of the far future, there is only war..."
*GASP* This is some of the best news EVER!!!
Seriously, if you dont do computer design for a living you should start looking into it, i know if I had a company i'd hire you!
Freakin
Finally
Wow, yes indeed. looking very much forward to it.
Looking as awesome as ever, Mansh00ter.
Is it being made for Diplomacy or just Entrenchment these days?
Probably just Entrenchment for now, I have to see how much work it is to add Diplomacy stuff.
A few render pics of the new static structures, the Genome Repository (lab) and the Lattice Gun (defense turret):
manshooter, from my examination of the differences, the main differences are the race.entity's due to the extra research window and diplomacy window, the brush and entity manifests and the envoy cruisers with most of the differences being the playerRACE.entity.
hope this helps
harpo
Just downloaded and read your timeline. Awesome work.
Really looking forward to this, just one question, will the release your are planning soon have all three races or just the xin? At page 1 you say that you will release them in 3 portions.
Just the Xin. I do plan on releasing all three races eventually, but in the light of the limitations of the Sins engine I will have to see if that's possible in the way I envisioned.
Ahh, okay. Well too bad with the engine limitations, but im still looking very much forward to it.
Wait, so is this mod for vanilla sins or Entrenchment? or both? cuz i only has teh vanilla version. i dont feel like using proper grammar
oh also, nice renders
flankers, Manshooter JUST answered that it will be for entrenchment only, and POSSIBLY Diplomacy. Also, dont double post, just edit your old post...
Just so you know, the Title of the Mod still says the last update was in 2009 (maybe that's why we get all teh "is this dead" posts...)
according to what I remember in several posts ago by Manshooter he will be releasing a playable version of this mod in another month or so... unless he comes on and confirms this I can't be sure... I'm just going by his previous post on that matter
Where do I download the mod?
You can't; it's not released yet.
Lol, yeah, I know the title date is outdated. I'll post a proper update simultaneously with ModDB in a couple of days, rectify that.
Is the ETA for this still next month?
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