Hey all you space rats!,
As weird as it may seem, it'd be great if everyone could post here all the things they like about Sins since we are now focusing on non-technical issues. The reason for this is we don't want to accidently remove the cool, fun and exciting stuff as we go about adding in new features, fixing bugs, balancing and trying out ideas. If you don't let us know we have no idea what IS working (the other threads are already giving a great idea of what isn't working ).
Thanks for all your help,Blair
I just love the scale of the battles, the whole feeling you get when your friends planet is under attack and his forces are unable to repel the attack and you rush what ever units you have left to assist hoping it gets there on time. Its just fantastic. The only thing i would love to see in the future of SINS is the ability to destroy a planet or asteroid off the map. That would just be awsome.
Also wanted to add, I LOVE the music
Infact I have several of the tracks in my playlist for daily listening, heh
There needs to be some storyline addon for the future I think, as all the intro/manual hints at, is the Vasari were attacked/pursued by an unknown enemy, but that's all we know
Are there any plans to introduce them later on? perhaps even add a campaign system?
This has been discussed and debated upon by many of us on the forums and there has been no official word about a campaign being added. The only known fact is that there will be a 2nd mini-expansion that is going to diplomacy based and then a 3rd mini-expansion that no one knows anything about. You can find several different threads on these same forums concerning what varying peeps think about a campaign being added.
As far as what is chasing the Vas., there have been many discussions on this as well. Check out this link for a fun interpretation of some of our ideas on what really is chasing the Vas.
https://forums.sinsofasolarempire.com/305213/page/6
TheSpydyr
What I like about the game:
1) that often I can let the game run in background while I do schoolwork. Unlike in Command & Conquer, I don't have to babysit it continually.
2) Graphics and music.
3) The variety of ships and techs.
4) The Akkan Battlecrusier, cool ship that is both a colony ship and warship, and like traditional ships fires from the broadsides.
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